From 18a09d36145b2885feaa4f3a14a1be84ab5d964d Mon Sep 17 00:00:00 2001 From: "jiangkai.zhao" Date: Wed, 7 May 2025 11:57:45 +0800 Subject: [PATCH] FIX:wipe_tower not visible when timelapse_enabled jira: STUDIO-11991 Change-Id: Iee7728110e449890f530f0ef2cdd2e982dceb347 --- src/slic3r/GUI/GLCanvas3D.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 41c43767a..e3582acf3 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -3158,7 +3158,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re const Print* print = m_process->fff_print(); const Print* current_print = part_plate->fff_print(); - if (current_print->config().timelapse_type.value != TimelapseType::tlSmooth && part_plate->get_extruders(true).size() < 2) continue; + if (!timelapse_enabled && part_plate->get_extruders(true).size() < 2) continue; if (part_plate->get_objects_on_this_plate().empty()) continue; float brim_width = print->wipe_tower_data(filaments_count).brim_width;