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FIX:ban object drag downward when camera is horizontal
jira: none Change-Id: I8dd64eadb783aababb12a707fe78bfe29d1f8a50
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@ -4290,6 +4290,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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// apply offset
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cur_pos = m_mouse.drag.start_position_3D + projection_x * camera_right + projection_z * camera_up;
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cur_pos[2] = m_mouse.drag.start_position_3D(2);
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}
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else {
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// Generic view
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