From 312b85f486b3267988168816ed724aba5cecc31b Mon Sep 17 00:00:00 2001 From: "lane.wei" Date: Fri, 14 Feb 2025 23:56:55 +0800 Subject: [PATCH] FIX: rendering: fix the slow issue of some model jira: STUDIO-10461 Change-Id: I50f0ea1d10fdbe1c3abd6bb959ddd8f0f77bc982 --- src/slic3r/GUI/GLModel.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/slic3r/GUI/GLModel.cpp b/src/slic3r/GUI/GLModel.cpp index 8a092fecd..72d959a3b 100644 --- a/src/slic3r/GUI/GLModel.cpp +++ b/src/slic3r/GUI/GLModel.cpp @@ -971,8 +971,6 @@ void GLModel::bind_mats_vbo(unsigned int instance_mats_vbo, unsigned int instanc glsafe(glVertexAttribDivisor(location + 1, 1)); glsafe(glVertexAttribDivisor(location + 2, 1)); glsafe(glVertexAttribDivisor(location + 3, 1)); - - glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } void GLModel::render_geometry_instance(unsigned int instance_mats_vbo, unsigned int instances_count) @@ -1060,6 +1058,7 @@ void GLModel::render_geometry_instance(unsigned int instance_mats_vbo, unsigned glsafe(::glDisableVertexAttribArray(instace_mats_id + 1)); glsafe(::glDisableVertexAttribArray(instace_mats_id + 2)); glsafe(::glDisableVertexAttribArray(instace_mats_id + 3)); + glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } if (tex_coord_id != -1) glsafe(::glDisableVertexAttribArray(tex_coord_id)); if (normal_id != -1) glsafe(::glDisableVertexAttribArray(normal_id));