// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro. #include "GLGizmoText.hpp" #include "libslic3r/ClipperUtils.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/ImGuiWrapper.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp" #include "slic3r/GUI/Plater.hpp" #include "libslic3r/Geometry/ConvexHull.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/Shape/TextShape.hpp" #include #include #include #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include #include "libslic3r/SVG.hpp" #include #include "wx/fontenum.h" #include "FontUtils.hpp" namespace Slic3r { namespace GUI { static const double PI = 3.141592653589793238; static const wxColour FONT_TEXTURE_BG = wxColour(0, 0, 0, 0); static const wxColour FONT_TEXTURE_FG = *wxWHITE; static const int FONT_SIZE = 12; static const float SELECTABLE_INNER_OFFSET = 8.0f; static const wxFontEncoding font_encoding = wxFontEncoding::wxFONTENCODING_SYSTEM; const std::array TEXT_GRABBER_COLOR = {1.0, 1.0, 0.0, 1.0}; const std::array TEXT_GRABBER_HOVER_COLOR = {0.7, 0.7, 0.0, 1.0}; #ifdef DEBUG_TEXT std::string formatFloat(float val) { std::stringstream ss; ss << std::fixed << std::setprecision(2) << val; return ss.str(); } #endif std::vector init_face_names() { std::vector valid_font_names; wxArrayString facenames = wxFontEnumerator::GetFacenames(font_encoding); std::vector bad_fonts; BOOST_LOG_TRIVIAL(info) << "init_fonts_names start"; // validation lambda auto is_valid_font = [coding = font_encoding, bad = bad_fonts](const wxString &name) { if (name.empty()) return false; // vertical font start with @, we will filter it out // Not sure if it is only in Windows so filtering is on all platforms if (name[0] == '@') return false; // previously detected bad font auto it = std::lower_bound(bad.begin(), bad.end(), name); if (it != bad.end() && *it == name) return false; wxFont wx_font(wxFontInfo().FaceName(name).Encoding(coding)); // Faster chech if wx_font is loadable but not 100% // names could contain not loadable font if (!wx_font.IsOk()) return false; if (!can_load(wx_font)) return false; return true; }; std::sort(facenames.begin(), facenames.end()); for (const wxString &name : facenames) { if (is_valid_font(name)) { valid_font_names.push_back(name.ToStdString()); } else { bad_fonts.emplace_back(name); } } assert(std::is_sorted(bad_fonts.begin(), bad_fonts.end())); BOOST_LOG_TRIVIAL(info) << "init_fonts_names end"; return valid_font_names; } class Line_3D { public: Line_3D(Vec3d i_a, Vec3d i_b) : a(i_a), b(i_b) {} double length() { return (b - a).cast().norm(); } Vec3d vector() { Vec3d new_vec = b - a; new_vec.normalize(); return new_vec; } void reverse() { std::swap(this->a, this->b); } Vec3d a; Vec3d b; }; class Polygon_3D { public: Polygon_3D(const std::vector &points) : m_points(points) {} std::vector get_lines() { std::vector lines; lines.reserve(m_points.size()); if (m_points.size() > 2) { for (int i = 0; i < m_points.size() - 1; ++i) { lines.push_back(Line_3D(m_points[i], m_points[i + 1])); } lines.push_back(Line_3D(m_points.back(), m_points.front())); } return lines; } std::vector m_points; }; // for debug void export_regions_to_svg(const Point &point, const Polygons &polylines) { std::string path = "D:/svg_profiles/text_poly.svg"; //BoundingBox bbox = get_extents(polylines); SVG svg(path.c_str()); svg.draw(polylines, "green"); svg.draw(point, "red", 5e6); } int preNUm(unsigned char byte) { unsigned char mask = 0x80; int num = 0; for (int i = 0; i < 8; i++) { if ((byte & mask) == mask) { mask = mask >> 1; num++; } else { break; } } return num; } // https://www.jianshu.com/p/a83d398e3606 bool get_utf8_sub_strings(char *data, int len, std::vector &out_strs) { out_strs.clear(); std::string str = std::string(data); int num = 0; int i = 0; while (i < len) { if ((data[i] & 0x80) == 0x00) { out_strs.emplace_back(str.substr(i, 1)); i++; continue; } else if ((num = preNUm(data[i])) > 2) { int start = i; i++; for (int j = 0; j < num - 1; j++) { if ((data[i] & 0xc0) != 0x80) { return false; } i++; } out_strs.emplace_back(str.substr(start, i - start)); } else { return false; } } return true; } /////////////////////// /// GLGizmoText start GLGizmoText::GLGizmoText(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id) { } GLGizmoText::~GLGizmoText() { if (m_thread.joinable()) m_thread.join(); for (int i = 0; i < m_textures.size(); i++) { if (m_textures[i].texture != nullptr) delete m_textures[i].texture; } } bool GLGizmoText::on_init() { m_init_texture = false; m_avail_font_names = init_face_names(); m_thread = std::thread(&GLGizmoText::update_font_status, this); //m_avail_font_names = init_occt_fonts(); //update_font_texture(); m_scale = m_imgui->get_font_size(); m_shortcut_key = WXK_CONTROL_T; reset_text_info(); m_desc["rotate_text_caption"] = _L("Shift + Mouse move up or down"); m_desc["rotate_text"] = _L("Rotate text"); return true; } void GLGizmoText::update_font_texture() { m_font_names.clear(); for (int i = 0; i < m_textures.size(); i++) { if (m_textures[i].texture != nullptr) delete m_textures[i].texture; } m_combo_width = 0.0f; m_combo_height = 0.0f; m_textures.clear(); m_textures.reserve(m_avail_font_names.size()); for (int i = 0; i < m_avail_font_names.size(); i++) { GLTexture* texture = new GLTexture(); auto face = wxString::FromUTF8(m_avail_font_names[i]); auto retina_scale = m_parent.get_scale(); wxFont font { (int)round(retina_scale * FONT_SIZE), wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, face }; int w, h, hl; std::unique_lock lock(m_mutex); if (m_font_status[i] && texture->generate_texture_from_text(m_avail_font_names[i], font, w, h, hl, FONT_TEXTURE_BG, FONT_TEXTURE_FG)) { //if (h < m_imgui->scaled(2.f)) { TextureInfo info; info.texture = texture; info.w = w; info.h = h; info.hl = hl; info.font_name = m_avail_font_names[i]; m_textures.push_back(info); m_combo_width = std::max(m_combo_width, static_cast(texture->m_original_width)); m_font_names.push_back(info.font_name); //} } } m_combo_height = m_imgui->scaled(32.f / 15.f); } bool GLGizmoText::is_mesh_point_clipped(const Vec3d &point, const Transform3d &trafo) const { if (m_c->object_clipper()->get_position() == 0.) return false; auto sel_info = m_c->selection_info(); Vec3d transformed_point = trafo * point; transformed_point(2) += sel_info->get_sla_shift(); return m_c->object_clipper()->get_clipping_plane()->is_point_clipped(transformed_point); } BoundingBoxf3 GLGizmoText::bounding_box() const { BoundingBoxf3 ret; const Selection & selection = m_parent.get_selection(); const Selection::IndicesList &idxs = selection.get_volume_idxs(); for (unsigned int i : idxs) { const GLVolume *volume = selection.get_volume(i); if (!volume->is_modifier) ret.merge(volume->transformed_convex_hull_bounding_box()); } return ret; } bool GLGizmoText::gizmo_event(SLAGizmoEventType action, const Vec2d &mouse_position, bool shift_down, bool alt_down, bool control_down) { std::string text = std::string(m_text); if (text.empty()) return true; const Selection &selection = m_parent.get_selection(); auto mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) return true; const ModelInstance *mi = mo->instances[selection.get_instance_idx()]; const Camera & camera = wxGetApp().plater()->get_camera(); if (action == SLAGizmoEventType::Moving) { if (shift_down && !alt_down && !control_down) { float angle = m_rotate_angle + 0.5 * (m_mouse_position - mouse_position).y(); if (angle == 0) return true; while (angle < 0) angle += 360; while (angle >= 360) angle -= 360; m_rotate_angle = angle; m_shift_down = true; m_need_update_text = true; } else { m_shift_down = false; m_origin_mouse_position = mouse_position; } m_mouse_position = mouse_position; } else if (action == SLAGizmoEventType::LeftDown) { if (!selection.is_empty() && get_hover_id() != -1) { start_dragging(); return true; } if (m_is_modify) return true; Plater *plater = wxGetApp().plater(); if (!plater || m_thickness <= 0) return true; ModelObject *model_object = selection.get_model()->objects[m_object_idx]; if (m_preview_text_volume_id > 0) { model_object->delete_volume(m_preview_text_volume_id); plater->update(); m_preview_text_volume_id = -1; } // Precalculate transformations of individual meshes. std::vector trafo_matrices; for (const ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) { trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); } } Vec3f normal = Vec3f::Zero(); Vec3f hit = Vec3f::Zero(); size_t facet = 0; Vec3f closest_hit = Vec3f::Zero(); Vec3f closest_normal = Vec3f::Zero(); double closest_hit_squared_distance = std::numeric_limits::max(); int closest_hit_mesh_id = -1; // Cast a ray on all meshes, pick the closest hit and save it for the respective mesh for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) { MeshRaycaster mesh_raycaster = MeshRaycaster(mo->volumes[mesh_id]->mesh()); if (mesh_raycaster.unproject_on_mesh(mouse_position, trafo_matrices[mesh_id], camera, hit, normal, m_c->object_clipper()->get_clipping_plane(), &facet)) { // In case this hit is clipped, skip it. if (is_mesh_point_clipped(hit.cast(), trafo_matrices[mesh_id])) continue; // Is this hit the closest to the camera so far? double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast()).squaredNorm(); if (hit_squared_distance < closest_hit_squared_distance) { closest_hit_squared_distance = hit_squared_distance; closest_hit_mesh_id = mesh_id; closest_hit = hit; closest_normal = normal; } } } if (closest_hit == Vec3f::Zero() && closest_normal == Vec3f::Zero()) return true; m_rr = {mouse_position, closest_hit_mesh_id, closest_hit, closest_normal};//left down generate_text_volume(false); m_is_modify = true; plater->update(); } return true; } void GLGizmoText::on_set_state() { if (m_state == EState::On) { m_last_text_mv = nullptr; m_need_fix = false; m_show_text_normal_reset_tip = false; load_init_text(); if (m_last_text_mv) { m_reedit_text = true; m_need_fix = true; m_load_text_tran_in_object = m_text_tran_in_object; if (m_really_use_surface_calc) { m_show_warning_regenerated = true; m_need_fix = false; use_fix_normal_position(); } else if (m_fix_old_tran_flag && m_font_version == "") { m_show_warning_old_tran = false; auto offset = m_text_tran_in_object.get_offset(); auto rotation = m_text_tran_in_object.get_rotation(); float eps = 0.01f; int count = 0; bool has_rotation = rotation.norm() > eps; count += has_rotation ? 1 : 0; auto scaling_factor = m_text_tran_in_object.get_scaling_factor(); bool has_scale = (scaling_factor - Vec3d(1, 1, 1)).norm() > eps; count += has_scale ? 1 : 0; auto mirror = m_text_tran_in_object.get_mirror(); bool has_mirror = (mirror - Vec3d(1, 1, 1)).norm() > eps; count += has_mirror ? 1 : 0; Geometry::Transformation expert_text_tran_in_world; generate_text_tran_in_world(m_fix_text_normal_in_world.cast(), m_text_position_in_world, m_rotate_angle, expert_text_tran_in_world); auto temp_expert_text_tran_in_object = m_object_cs_to_world_tran.inverse() * expert_text_tran_in_world.get_matrix(); Geometry::Transformation expert_text_tran_in_object(temp_expert_text_tran_in_object); expert_text_tran_in_object.set_offset(m_text_tran_in_object.get_offset()); if (count >= 2) { m_show_warning_old_tran = true; } if (m_is_version1_10_xoy) { auto rotate_tran = Geometry::assemble_transform(Vec3d::Zero(), {0.5 * M_PI, 0.0, 0.0}); m_load_text_tran_in_object.set_from_transform(m_load_text_tran_in_object.get_matrix() * rotate_tran); m_load_text_tran_in_object.set_offset(m_load_text_tran_in_object.get_offset() + Vec3d(0, 1.65, 0)); // for size 16 return; } //go on if (has_rotation && m_show_warning_old_tran == false) { m_show_warning_lost_rotate = true; m_need_fix = false; use_fix_normal_position(); } //not need set set_rotation//has_rotation if (has_scale) { expert_text_tran_in_object.set_scaling_factor(scaling_factor); } if (has_mirror) { expert_text_tran_in_object.set_mirror(mirror); } m_load_text_tran_in_object.set_from_transform(expert_text_tran_in_object.get_matrix()); if (m_is_version1_9_xoz) { m_load_text_tran_in_object.set_offset(m_load_text_tran_in_object.get_offset()); } } } } else if (m_state == EState::Off) { m_reedit_text = false; m_fix_old_tran_flag = false; close_warning_flag_after_close_or_drag(); reset_text_info(); delete_temp_preview_text_volume(); m_parent.use_slope(false); m_parent.toggle_model_objects_visibility(true); } } void GLGizmoText::check_text_type(bool is_surface_text, bool is_keep_horizontal) { if (is_surface_text && is_keep_horizontal) { m_text_type = TextType::SURFACE_HORIZONAL; } else if (is_surface_text) { m_text_type = TextType::SURFACE; } else if (is_keep_horizontal) { m_text_type = TextType::HORIZONAL; } else { m_text_type = TextType::HORIZONAL; } } void GLGizmoText::generate_text_tran_in_world(const Vec3d &text_normal_in_world, const Vec3d &text_position_in_world,float rotate_degree, Geometry::Transformation &cur_tran) { Vec3d temp_normal = text_normal_in_world; Vec3d cut_plane_in_world = Vec3d::UnitY(); double epson = 1e-6; if (!(abs(temp_normal.x()) <= epson && abs(temp_normal.y()) <= epson && abs(temp_normal.z()) > epson)) { // temp_normal != Vec3d::UnitZ() Vec3d v_plane = temp_normal.cross(Vec3d::UnitZ()); cut_plane_in_world = v_plane.cross(temp_normal); } Vec3d z_dir = text_normal_in_world; Vec3d y_dir = cut_plane_in_world; Vec3d x_dir_world = y_dir.cross(z_dir); if (m_text_type == TextType::SURFACE_HORIZONAL && text_normal_in_world != Vec3d::UnitZ()) { y_dir = Vec3d::UnitZ(); x_dir_world = y_dir.cross(z_dir); z_dir = x_dir_world.cross(y_dir); } auto temp_tran = Geometry::generate_transform(x_dir_world, y_dir, z_dir, text_position_in_world); Geometry::Transformation rotate_trans; rotate_trans.set_rotation(Vec3d(0, 0, Geometry::deg2rad(rotate_degree))); // m_rotate_angle cur_tran.set_matrix(temp_tran.get_matrix() * rotate_trans.get_matrix()); } void GLGizmoText::use_fix_normal_position() { m_text_normal_in_world = m_fix_text_normal_in_world; m_text_position_in_world = m_fix_text_position_in_world; } void GLGizmoText::load_init_text() { Plater *plater = wxGetApp().plater(); if (m_parent.get_selection().is_single_volume() || m_parent.get_selection().is_single_modifier()) { ModelVolume *model_volume = m_parent.get_selection().get_selected_single_volume(m_object_idx, m_volume_idx); if (model_volume) { TextInfo text_info = model_volume->get_text_info(); if (!text_info.m_text.empty()) { if (m_last_text_mv == model_volume) { m_last_text_mv = model_volume; return; } if (plater) { plater->take_snapshot("enter Text"); } auto box = model_volume->get_mesh_shared_ptr()->bounding_box(); auto valid_z = text_info.m_embeded_depth + text_info.m_thickness; auto text_height = get_text_height(text_info.m_text); m_really_use_surface_calc = true; int index = -1; for (size_t i = 0; i < 3; i++) { if (abs(box.size()[i] - valid_z) < 0.1) { m_really_use_surface_calc = false; index = i; break; } } if (abs(box.size()[1] - text_height) > 0.1) { m_fix_old_tran_flag = true; } m_last_text_mv = model_volume; load_from_text_info(text_info); m_text_volume_tran = model_volume->get_matrix(); m_text_tran_in_object.set_matrix(m_text_volume_tran); int temp_object_idx; auto mo = m_parent.get_selection().get_selected_single_object(temp_object_idx); const ModelInstance *mi = mo->instances[m_parent.get_selection().get_instance_idx()]; m_object_cs_to_world_tran = mi->get_transformation().get_matrix(); auto world_tran = m_object_cs_to_world_tran * m_text_volume_tran; m_text_tran_in_world.set_matrix(world_tran); m_text_position_in_world = m_text_tran_in_world.get_offset(); m_text_normal_in_world = m_text_tran_in_world.get_matrix().linear().col(2).cast(); { TriangleMesh text_attach_mesh(mo->volumes[m_rr.mesh_id]->mesh()); text_attach_mesh.transform(mo->volumes[m_rr.mesh_id]->get_matrix()); MeshRaycaster temp_ray_caster(text_attach_mesh); Vec3f local_center = m_text_tran_in_object.get_offset().cast();//(m_text_tran_in_object.get_matrix() * box.center()).cast(); // Vec3f temp_normal; Vec3f closest_pt = temp_ray_caster.get_closest_point(local_center, &temp_normal); m_fix_text_position_in_world = m_object_cs_to_world_tran * closest_pt.cast(); m_fix_text_normal_in_world = (mi->get_transformation().get_matrix_no_offset().cast() * temp_normal).normalized(); int face_id; Vec3f direction = m_text_tran_in_world.get_matrix().linear().col(2).cast(); if (index == 2 && abs(box.size()[1] - text_height) < 0.1) { m_is_version1_9_xoz = true; m_fix_old_tran_flag = true; } if (index == 1 && abs(box.size()[2] - text_height) < 0.1) {//for 1.10 version, xoy plane cut,just fix m_is_version1_10_xoy = true; direction = m_text_tran_in_world.get_matrix().linear().col(1).cast(); if (!temp_ray_caster.get_closest_point_and_normal(local_center, direction, &closest_pt, &temp_normal, &face_id)) { m_show_warning_error_mesh = true; } } else if (!temp_ray_caster.get_closest_point_and_normal(local_center, -direction, &closest_pt, &temp_normal, &face_id)) { if (!temp_ray_caster.get_closest_point_and_normal(local_center, direction, &closest_pt, &temp_normal, &face_id)) { m_show_warning_error_mesh = true; } } } // m_rr.mesh_id m_need_update_text = false; m_is_modify = true; } } } } void GLGizmoText::data_changed(bool is_serializing) { load_init_text(); } CommonGizmosDataID GLGizmoText::on_get_requirements() const { return CommonGizmosDataID( int(CommonGizmosDataID::SelectionInfo) | int(CommonGizmosDataID::InstancesHider) | int(CommonGizmosDataID::Raycaster) | int(CommonGizmosDataID::ObjectClipper)); } std::string GLGizmoText::on_get_name() const { if (!on_is_activable() && m_state == EState::Off) { return _u8L("Text shape") + ":\n" + _u8L("Please select single object."); } else { return _u8L("Text shape"); } } bool GLGizmoText::on_is_activable() const { // This is assumed in GLCanvas3D::do_rotate, do not change this // without updating that function too. if (m_parent.get_selection().is_single_full_instance()) return true; int obejct_idx, volume_idx; ModelVolume *model_volume = m_parent.get_selection().get_selected_single_volume(obejct_idx, volume_idx); if (model_volume) return !model_volume->get_text_info().m_text.empty(); return false; } void GLGizmoText::on_render() { glsafe(::glClear(GL_DEPTH_BUFFER_BIT)); glsafe(::glEnable(GL_DEPTH_TEST)); std::string text = std::string(m_text); if (text.empty()) { delete_temp_preview_text_volume(); return; } ModelObject *mo = nullptr; const Selection &selection = m_parent.get_selection(); mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) { BOOST_LOG_TRIVIAL(info) << boost::format("Text: selected object is null"); return; } // First check that the mouse pointer is on an object. const ModelInstance *mi = mo->instances[selection.get_instance_idx()]; Plater *plater = wxGetApp().plater(); if (!plater) return; #ifdef DEBUG_TEXT if (m_text_normal_in_world.norm() > 0.1) { // debug Geometry::Transformation tran(m_text_volume_tran); if (tran.get_offset().norm() > 1) { auto text_volume_tran_world = mi->get_transformation().get_matrix() * m_text_volume_tran; glsafe(::glPushMatrix()); glsafe(::glMultMatrixd(text_volume_tran_world.data())); render_cross_mark(Vec3f::Zero(), true); glsafe(::glPopMatrix()); } glsafe(::glPushMatrix()); glsafe(::glMultMatrixd(m_text_tran_in_world.get_matrix().data())); render_cross_mark(Vec3f::Zero(), true); glsafe(::glPopMatrix()); glsafe(::glLineWidth(2.0f)); ::glBegin(GL_LINES); glsafe(::glColor3f(1.0f, 0.0f, 0.0f)); for (size_t i = 1; i < m_cut_points_in_world.size(); i++) {//draw points auto target0 = m_cut_points_in_world[i - 1].cast(); auto target1 = m_cut_points_in_world[i].cast(); glsafe(::glVertex3f(target0(0), target0(1), target0(2))); glsafe(::glVertex3f(target1(0), target1(1), target1(2))); } glsafe(::glEnd()); } #endif if (!m_is_modify || m_shift_down) {//for temp text const Camera &camera = wxGetApp().plater()->get_camera(); // Precalculate transformations of individual meshes. std::vector trafo_matrices; for (const ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); } // Raycast and return if there's no hit. Vec2d mouse_pos; if (m_shift_down) { if (m_is_modify) mouse_pos = m_rr.mouse_position; else mouse_pos = m_origin_mouse_position; } else { mouse_pos = m_parent.get_local_mouse_position(); } bool position_changed = update_raycast_cache(mouse_pos, camera, trafo_matrices); if (m_rr.mesh_id == -1) { delete_temp_preview_text_volume(); return; } if (!position_changed && !m_need_update_text && !m_shift_down) return; update_text_pos_normal(); } if (m_is_modify) { update_text_pos_normal(); Geometry::Transformation tran;//= m_text_tran_in_world; { double phi; Vec3d rotation_axis; Matrix3d rotation_matrix; Geometry::rotation_from_two_vectors(Vec3d::UnitZ(), m_text_normal_in_world.cast(), rotation_axis, phi, &rotation_matrix); tran.set_matrix((Transform3d) rotation_matrix); } tran.set_offset(m_text_position_in_world); bool hover = (m_hover_id == m_move_cube_id); std::array render_color; if (hover) { render_color = TEXT_GRABBER_HOVER_COLOR; } else render_color = TEXT_GRABBER_COLOR; float fullsize = get_grabber_size(); m_move_grabber.center = tran.get_offset(); Transform3d rotate_matrix = tran.get_rotation_matrix(); Transform3d cube_mat = Geometry::translation_transform(m_move_grabber.center) * rotate_matrix * Geometry::scale_transform(fullsize); render_glmodel(m_move_grabber.get_cube(), render_color, cube_mat); } delete_temp_preview_text_volume(); if (m_is_modify && !m_need_update_text) return; generate_text_volume(); plater->update(); } void GLGizmoText::on_render_for_picking() { glsafe(::glDisable(GL_DEPTH_TEST)); int obejct_idx, volume_idx; ModelVolume *model_volume = m_parent.get_selection().get_selected_single_volume(obejct_idx, volume_idx); if (model_volume && !model_volume->get_text_info().m_text.empty()) { const Selection &selection = m_parent.get_selection(); auto mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) return; auto color = picking_color_component(m_move_cube_id); m_move_grabber.color[0] = color[0]; m_move_grabber.color[1] = color[1]; m_move_grabber.color[2] = color[2]; m_move_grabber.color[3] = color[3]; m_move_grabber.render_for_picking(); } } void GLGizmoText::on_start_dragging() { } void GLGizmoText::on_stop_dragging() { } void GLGizmoText::on_update(const UpdateData &data) { Vec2d mouse_pos = Vec2d(data.mouse_pos.x(), data.mouse_pos.y()); const Selection &selection = m_parent.get_selection(); auto mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) return; const ModelInstance *mi = mo->instances[selection.get_instance_idx()]; const Camera & camera = wxGetApp().plater()->get_camera(); std::vector trafo_matrices; for (const ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) { trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); } } Vec3f normal = Vec3f::Zero(); Vec3f hit = Vec3f::Zero(); size_t facet = 0; Vec3f closest_hit = Vec3f::Zero(); Vec3f closest_normal = Vec3f::Zero(); double closest_hit_squared_distance = std::numeric_limits::max(); int closest_hit_mesh_id = -1; // Cast a ray on all meshes, pick the closest hit and save it for the respective mesh for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) { if (mesh_id == m_volume_idx) continue; MeshRaycaster mesh_raycaster = MeshRaycaster(mo->volumes[mesh_id]->mesh()); if (mesh_raycaster.unproject_on_mesh(mouse_pos, trafo_matrices[mesh_id], camera, hit, normal, m_c->object_clipper()->get_clipping_plane(), &facet)) { // In case this hit is clipped, skip it. if (is_mesh_point_clipped(hit.cast(), trafo_matrices[mesh_id])) continue; // Is this hit the closest to the camera so far? double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast()).squaredNorm(); if (hit_squared_distance < closest_hit_squared_distance) { closest_hit_squared_distance = hit_squared_distance; closest_hit_mesh_id = mesh_id; closest_hit = hit; closest_normal = normal; } } } if (closest_hit == Vec3f::Zero() && closest_normal == Vec3f::Zero()) return; if (closest_hit_mesh_id != -1) { m_rr = {mouse_pos, closest_hit_mesh_id, closest_hit, closest_normal};//on drag m_need_fix = false; close_warning_flag_after_close_or_drag(); m_need_update_text = true; } } void GLGizmoText::push_button_style(bool pressed) { if (m_is_dark_mode) { if (pressed) { ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f)); } else { ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f)); } } else { if (pressed) { ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f)); } else { ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.f, 1.f, 1.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f)); ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.f, 1.f, 1.f, 1.f)); } } } void GLGizmoText::pop_button_style() { ImGui::PopStyleColor(4); } void GLGizmoText::push_combo_style(const float scale) { if (m_is_dark_mode) { ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale); ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale); ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG_DARK); ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f)); ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG_DARK); ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f }); } else { ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale); ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale); ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG); ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f)); ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f)); ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG); ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f }); } } void GLGizmoText::pop_combo_style() { ImGui::PopStyleVar(2); ImGui::PopStyleColor(7); } // BBS void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit) { if (!m_init_texture) { update_font_texture(); m_init_texture = true; } if (m_imgui->get_font_size() != m_scale) { m_scale = m_imgui->get_font_size(); update_font_texture(); } if (m_textures.size() == 0) { BOOST_LOG_TRIVIAL(info) << "GLGizmoText has no texture"; return; } const Selection &selection = m_parent.get_selection(); if (selection.is_single_full_instance() || selection.is_single_full_object()) { const GLVolume * gl_volume = selection.get_volume(*selection.get_volume_idxs().begin()); int object_idx = gl_volume->object_idx(); if (object_idx != m_object_idx || (object_idx == m_object_idx && m_volume_idx != -1)) { m_object_idx = object_idx; m_volume_idx = -1; reset_text_info(); } } else if (selection.is_single_volume() || selection.is_single_modifier()) { int object_idx, volume_idx; ModelVolume *model_volume = m_parent.get_selection().get_selected_single_volume(object_idx, volume_idx); if ((object_idx != m_object_idx || (object_idx == m_object_idx && volume_idx != m_volume_idx)) && model_volume) { m_last_text_mv = model_volume; TextInfo text_info = model_volume->get_text_info(); load_from_text_info(text_info);//mouse click down m_is_modify = true; m_volume_idx = volume_idx; m_object_idx = object_idx; } } const float win_h = ImGui::GetWindowHeight(); y = std::min(y, bottom_limit - win_h); GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f); static float last_y = 0.0f; static float last_h = 0.0f; const float currt_scale = m_parent.get_scale(); ImGuiWrapper::push_toolbar_style(currt_scale); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(4.0,5.0) * currt_scale); ImGui::PushStyleVar(ImGuiStyleVar_ScrollbarSize, 4.0f * currt_scale); GizmoImguiBegin("Text", ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar); #ifdef DEBUG_TEXT std::string world_hit = "world hit x:" + formatFloat(m_text_position_in_world[0]) + " y:" + formatFloat(m_text_position_in_world[1]) + " z:" + formatFloat(m_text_position_in_world[2]); std::string hit = "local hit x:" + formatFloat(m_rr.hit[0]) + " y:" + formatFloat(m_rr.hit[1]) + " z:" + formatFloat(m_rr.hit[2]); std::string normal = "normal x:" + formatFloat(m_rr.normal[0]) + " y:" + formatFloat(m_rr.normal[1]) + " z:" + formatFloat(m_rr.normal[2]); auto cut_dir = "cut_dir x:" + formatFloat(m_cut_plane_dir_in_world[0]) + " y:" + formatFloat(m_cut_plane_dir_in_world[1]) + " z:" + formatFloat(m_cut_plane_dir_in_world[2]); auto fix_position_str = "fix position:" + formatFloat(m_fix_text_position_in_world[0]) + " y:" + formatFloat(m_fix_text_position_in_world[1]) + " z:" + formatFloat(m_fix_text_position_in_world[2]); auto fix_normal_str = "fix normal:" + formatFloat(m_fix_text_normal_in_world[0]) + " y:" + formatFloat(m_fix_text_normal_in_world[1]) + " z:" + formatFloat(m_fix_text_normal_in_world[2]); m_imgui->text(world_hit); m_imgui->text(hit); m_imgui->text(normal); m_imgui->text(cut_dir); m_imgui->text(fix_position_str); m_imgui->text(fix_normal_str); #endif float space_size = m_imgui->get_style_scaling() * 8; float font_cap = m_imgui->calc_text_size(_L("Font")).x; float size_cap = m_imgui->calc_text_size(_L("Size")).x; float thickness_cap = m_imgui->calc_text_size(_L("Thickness")).x; float input_cap = m_imgui->calc_text_size(_L("Input text")).x; float depth_cap = m_imgui->calc_text_size(_L("Embeded")).x; float caption_size = std::max(std::max(font_cap, size_cap), std::max(depth_cap, input_cap)) + space_size + ImGui::GetStyle().WindowPadding.x; float input_text_size = m_imgui->scaled(10.0f); float button_size = ImGui::GetFrameHeight(); ImVec2 selectable_size(std::max((input_text_size + ImGui::GetFrameHeight() * 2), m_combo_width + SELECTABLE_INNER_OFFSET * currt_scale), m_combo_height); float list_width = selectable_size.x + ImGui::GetStyle().ScrollbarSize + 2 * currt_scale; float input_size = list_width - button_size * 2 - ImGui::GetStyle().ItemSpacing.x * 4; ImTextureID normal_B = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B); ImTextureID normal_T = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T); ImTextureID normal_B_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B_DARK); ImTextureID normal_T_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T_DARK); // adjust window position to avoid overlap the view toolbar if (last_h != win_h || last_y != y) { // ask canvas for another frame to render the window in the correct position m_imgui->set_requires_extra_frame(); if (last_h != win_h) last_h = win_h; if (last_y != y) last_y = y; } ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Font")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(list_width); push_combo_style(currt_scale); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 4.0f * currt_scale); std::vector filtered_items_idx; bool is_filtered = false; if (m_imgui->bbl_combo_with_filter("##Combo_Font", m_font_names[m_curr_font_idx], m_font_names, &filtered_items_idx, &is_filtered, selectable_size.y)) { int show_items_count = is_filtered ? filtered_items_idx.size() : m_textures.size(); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); ImGui::PushStyleVar(ImGuiStyleVar_ItemInnerSpacing, ImVec2(SELECTABLE_INNER_OFFSET, 0)* currt_scale); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0); for (int i = 0; i < show_items_count; i++) { int idx = is_filtered ? filtered_items_idx[i] : i; const bool is_selected = (idx == m_curr_font_idx); ImTextureID icon_id = (ImTextureID)(intptr_t)(m_textures[idx].texture->get_id()); ImVec4 tint_color = ImGui::GetStyleColorVec4(ImGuiCol_Text); if (ImGui::BBLImageSelectable(icon_id, selectable_size, { (float)m_textures[idx].w, (float)m_textures[idx].h }, m_textures[idx].hl, tint_color, { 0, 0 }, { 1, 1 }, is_selected)) { m_curr_font_idx = idx; m_font_name = m_textures[m_curr_font_idx].font_name; ImGui::CloseCurrentPopup(); m_need_update_text = true; } if (is_selected) { ImGui::SetItemDefaultFocus(); } } ImGui::PopStyleVar(3); ImGui::EndListBox(); ImGui::EndPopup(); } ImGui::PopStyleVar(2); pop_combo_style(); ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Size")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(input_size); if (ImGui::InputFloat("###font_size", &m_font_size, 0.0f, 0.0f, "%.2f")) { limit_value(m_font_size, m_font_size_min, m_font_size_max); m_need_update_text = true; } ImGui::SameLine(); ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * currt_scale); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {1.0f * currt_scale, 1.0f * currt_scale }); ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0f * currt_scale); push_button_style(m_bold); if (ImGui::ImageButton(m_is_dark_mode ? normal_B_dark : normal_B, {button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y})) { m_bold = !m_bold; m_need_update_text = true; } pop_button_style(); ImGui::SameLine(); push_button_style(m_italic); if (ImGui::ImageButton(m_is_dark_mode ? normal_T_dark : normal_T, {button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y})) { m_italic = !m_italic; m_need_update_text = true; } pop_button_style(); ImGui::PopStyleVar(3); ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Thickness")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(list_width); float old_value = m_thickness; ImGui::InputFloat("###text_thickness", &m_thickness, 0.0f, 0.0f, "%.2f"); m_thickness = ImClamp(m_thickness, m_thickness_min, m_thickness_max); if (old_value != m_thickness) m_need_update_text = true; const float slider_icon_width = m_imgui->get_slider_icon_size().x; const float slider_width = list_width - 1.5 * slider_icon_width - space_size; const float drag_left_width = caption_size + slider_width + space_size; ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Text Gap")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(slider_width); if (m_imgui->bbl_slider_float_style("##text_gap", &m_text_gap, -100, 100, "%.2f", 1.0f, true)) m_need_update_text = true; ImGui::SameLine(drag_left_width); ImGui::PushItemWidth(1.5 * slider_icon_width); if (ImGui::BBLDragFloat("##text_gap_input", &m_text_gap, 0.05f, 0.0f, 0.0f, "%.2f")) m_need_update_text = true; ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Angle")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(slider_width); if (m_imgui->bbl_slider_float_style("##angle", &m_rotate_angle, 0, 360, "%.2f", 1.0f, true)) m_need_update_text = true; ImGui::SameLine(drag_left_width); ImGui::PushItemWidth(1.5 * slider_icon_width); if (ImGui::BBLDragFloat("##angle_input", &m_rotate_angle, 0.05f, 0.0f, 0.0f, "%.2f")) m_need_update_text = true; ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Embeded\r\ndepth")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(list_width); old_value = m_embeded_depth; if (ImGui::InputFloat("###text_embeded_depth", &m_embeded_depth, 0.0f, 0.0f, "%.2f")) { limit_value(m_embeded_depth, 0.0f, m_embeded_depth_max); } if (old_value != m_embeded_depth) m_need_update_text = true; ImGui::AlignTextToFramePadding(); m_imgui->text(_L("Input text")); ImGui::SameLine(caption_size); ImGui::PushItemWidth(list_width); if(ImGui::InputText("", m_text, sizeof(m_text))) m_need_update_text = true; std::string text = std::string(m_text); if (text.empty() && m_is_modify) { m_imgui->warning_text(_L("Warning:Input cannot be empty!")); } if (m_show_warning_text_create_fail) { m_imgui->warning_text(_L("Warning:create text fail.")); } if (m_show_text_normal_error) { m_imgui->warning_text(_L("Warning:text normal is error.")); } if (m_show_text_normal_reset_tip) { m_imgui->warning_text(_L("Warning:text normal has been reset.")); } if (m_show_warning_regenerated) { m_imgui->warning_text(_L("Warning:Because current text does indeed use surround algorithm,\nif continue to edit, text has to regenerated according to new location.")); } if (m_show_warning_old_tran) { m_imgui->warning_text(_L("Warning:old matrix has at least two parameters: mirroring, scaling, and rotation. \nIf you continue editing, it may not be correct. \nPlease dragging text or cancel using current pose, \nsave and reedit again.")); } if (m_show_warning_error_mesh) { m_imgui->warning_text(_L("Error:Detecting an incorrect mesh id or an unknown error, \nregenerating text may result in incorrect outcomes.\nPlease drag text,save it then reedit it again.")); } if (m_show_warning_lost_rotate) { m_imgui->warning_text(_L("Warning:Due to functional upgrade, rotation information \ncannot be restored. Please drag or modify text,\n save it and reedit it will ok.")); } ImGui::Separator(); if (m_need_fix && m_text_type > TextType::HORIZONAL) { ImGui::AlignTextToFramePadding(); ImGui::SameLine(caption_size); ImGui::PushItemWidth(list_width); ImGui::AlignTextToFramePadding(); if (m_imgui->bbl_checkbox(_L("Use opened text pose"), m_use_current_pose)) { m_need_update_text = true; } } ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f)); float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y; show_tooltip_information(x, get_cur_y); float f_scale = m_parent.get_gizmos_manager().get_layout_scale(); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale)); ImGui::SameLine(caption_size); ImGui::AlignTextToFramePadding(); auto is_surface_text = m_text_type == TextType::SURFACE || m_text_type == TextType::SURFACE_HORIZONAL; if (m_imgui->bbl_checkbox(_L("Surface"), is_surface_text)) { m_need_update_text = true; } ImGui::SameLine(); ImGui::AlignTextToFramePadding(); auto is_keep_horizontal = m_text_type == TextType::HORIZONAL || m_text_type == TextType::SURFACE_HORIZONAL; if (m_imgui->bbl_checkbox(_L("Horizontal text"), is_keep_horizontal)) { m_need_update_text = true; if (is_surface_text && is_keep_horizontal == false) { update_text_normal_in_world(); } } check_text_type(is_surface_text, is_keep_horizontal); //ImGui::SameLine(); //ImGui::AlignTextToFramePadding(); //m_imgui->text(_L("Status:")); //float status_cap = m_imgui->calc_text_size(_L("Status:")).x + space_size + ImGui::GetStyle().WindowPadding.x; //ImGui::SameLine(); //m_imgui->text(m_is_modify ? _L("Modify") : _L("Add")); ImGui::PopStyleVar(2); #if 0 ImGuiIO& io = ImGui::GetIO(); ImFontAtlas* atlas = io.Fonts; ImVec4 tint_col = ImVec4(0.0f, 0.0f, 0.0f, 1.0f); ImVec4 border_col = ImVec4(0.0f, 0.0f, 0.0f, 0.8f); m_imgui->text(wxString("") << atlas->TexWidth << " * " << atlas->TexHeight); ImGui::Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col); #endif GizmoImguiEnd(); ImGui::PopStyleVar(2); ImGuiWrapper::pop_toolbar_style(); } void GLGizmoText::show_tooltip_information(float x, float y) { std::array info_array = std::array{"rotate_text"}; float caption_max = 0.f; for (const auto &t : info_array) { caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x); } ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP); ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER); caption_max += m_imgui->calc_text_size(": ").x + 35.f; float font_size = ImGui::GetFontSize(); ImVec2 button_size = ImVec2(font_size * 1.8, font_size * 1.3); ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, ImGui::GetStyle().FramePadding.y}); ImGui::ImageButton3(normal_id, hover_id, button_size); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip2(ImVec2(x, y)); auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) { m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption); ImGui::SameLine(caption_max); m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text); }; for (const auto &t : info_array) draw_text_with_caption(m_desc.at(t + "_caption") + ": ", m_desc.at(t)); ImGui::EndTooltip(); } ImGui::PopStyleVar(2); } void GLGizmoText::reset_text_info() { m_font_name = ""; m_font_size = 16.f; m_curr_font_idx = 0; m_bold = true; m_italic = false; m_thickness = 2.f; strcpy(m_text, m_font_name.c_str()); m_embeded_depth = 0.f; m_rotate_angle = 0; m_text_gap = 0.f; m_text_type = TextType::SURFACE; m_rr = RaycastResult(); m_is_modify = false; } void GLGizmoText::update_text_pos_normal() { if (m_rr.mesh_id < 0) { return; } if (m_rr.normal.norm() < 0.1) { return; } const Selection &selection = m_parent.get_selection(); auto mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) { BOOST_LOG_TRIVIAL(info) << boost::format("Text: selected object is null"); return; } const ModelInstance *mi = mo->instances[selection.get_instance_idx()]; std::vector w_matrices; std::vector mv_trans; for (const ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) { w_matrices.emplace_back(Geometry::Transformation(mi->get_transformation().get_matrix() * mv->get_matrix())); mv_trans.emplace_back(Geometry::Transformation(mv->get_matrix())); } } #ifdef DEBUG_TEXT_VALUE m_rr.hit = Vec3f(-0.58, -1.70, -12.8); m_rr.normal = Vec3f(0,0,-1);//just rotate cube #endif m_text_position_in_world = w_matrices[m_rr.mesh_id].get_matrix() * m_rr.hit.cast(); m_text_normal_in_world = (w_matrices[m_rr.mesh_id].get_matrix_no_offset().cast() * m_rr.normal).normalized(); } void GLGizmoText::update_font_status() { std::unique_lock lock(m_mutex); m_font_status.reserve(m_avail_font_names.size()); for (std::string font_name : m_avail_font_names) { if (!can_generate_text_shape(font_name)) { m_font_status.emplace_back(false); } else { m_font_status.emplace_back(true); } } } float GLGizmoText::get_text_height(const std::string &text) { std::wstring_convert> str_cnv; std::wstring ws = boost::nowide::widen(text); std::vector alphas; for (auto w : ws) { alphas.push_back(str_cnv.to_bytes(w)); } auto texts = alphas ; float max_height = 0.f; for (int i = 0; i < texts.size(); ++i) { std::string alpha; if (texts[i] == " ") { alpha = "i"; } else { alpha = texts[i]; } TextResult text_result; load_text_shape(alpha.c_str(), m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, text_result); auto height = text_result.text_mesh.bounding_box().size()[1]; if (max_height < height ){ max_height = height; } } return max_height; } void GLGizmoText::close_warning_flag_after_close_or_drag() { m_show_warning_text_create_fail = false; m_show_warning_regenerated = false; m_show_warning_error_mesh = false; m_show_warning_old_tran = false; m_show_warning_lost_rotate = false; m_show_text_normal_error = false; m_show_text_normal_reset_tip = false; m_show_warning_lost_rotate = false; m_is_version1_10_xoy = false; m_is_version1_9_xoz = false; } void GLGizmoText::update_text_normal_in_world() { int temp_object_idx; auto mo = m_parent.get_selection().get_selected_single_object(temp_object_idx); if (mo && m_rr.mesh_id >= 0) { const ModelInstance *mi = mo->instances[m_parent.get_selection().get_instance_idx()]; TriangleMesh text_attach_mesh(mo->volumes[m_rr.mesh_id]->mesh()); text_attach_mesh.transform(mo->volumes[m_rr.mesh_id]->get_matrix()); MeshRaycaster temp_ray_caster(text_attach_mesh); Vec3f local_center = m_text_tran_in_object.get_offset().cast(); //(m_text_tran_in_object.get_matrix() * box.center()).cast(); // Vec3f temp_normal; Vec3f closest_pt = temp_ray_caster.get_closest_point(local_center, &temp_normal); m_text_normal_in_world = (mi->get_transformation().get_matrix_no_offset().cast() * temp_normal).normalized(); } else { BOOST_LOG_TRIVIAL(info) << boost::format("error: update_text_normal_in_world"); } } bool GLGizmoText::update_text_positions(const std::vector& texts) { std::vector text_lengths; for (int i = 0; i < texts.size(); ++i) { std::string alpha; if (texts[i] == " ") { alpha = "i"; } else { alpha = texts[i]; } TextResult text_result; load_text_shape(alpha.c_str(), m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, text_result); double half_x_length = text_result.text_width / 2; text_lengths.emplace_back(half_x_length); } int text_num = texts.size(); m_position_points.clear(); m_normal_points.clear(); const Selection &selection = m_parent.get_selection(); auto mo = selection.get_model()->objects[m_object_idx]; if (mo == nullptr) return false; const ModelInstance *mi = mo->instances[selection.get_instance_idx()]; m_model_object_in_world_tran = mi->get_transformation(); // Precalculate transformations of individual meshes. std::vector trafo_matrices; std::vector rotate_trafo_matrices; for (const ModelVolume *mv : mo->volumes) { if (mv->is_model_part()) { trafo_matrices.emplace_back(mi->get_transformation().get_matrix() * mv->get_matrix()); rotate_trafo_matrices.emplace_back(mi->get_transformation().get_matrix(true, false, true, true) * mv->get_matrix(true, false, true, true)); } } if (m_rr.mesh_id == -1) { BOOST_LOG_TRIVIAL(info) << boost::format("Text: mrr_mesh_id is -1"); return false; } // mouse_position_world may is error after user modified if (m_need_fix) { if (m_text_normal_in_world.norm() < 0.1) { m_show_text_normal_reset_tip = true; } use_fix_normal_position(); } if (m_text_normal_in_world.norm() < 0.1) { m_show_text_normal_error = true; BOOST_LOG_TRIVIAL(info) << "m_text_normal_in_object is error"; return false; } m_show_text_normal_error = false; auto mouse_position_world = m_text_position_in_world.cast(); auto mouse_normal_world = m_text_normal_in_world.cast(); TriangleMesh slice_meshs; int mesh_index = 0; int volume_index = 0; for (int i = 0; i < mo->volumes.size(); ++i) { // skip the editing text volume if (m_is_modify && m_volume_idx == i) continue; ModelVolume *mv = mo->volumes[i]; if (mv->is_model_part()) { if (mesh_index == m_rr.mesh_id) { volume_index = i; } TriangleMesh vol_mesh(mv->mesh()); vol_mesh.transform(mv->get_matrix()); slice_meshs.merge(vol_mesh); mesh_index++; } } ModelVolume* volume = mo->volumes[volume_index]; generate_text_tran_in_world(m_text_normal_in_world.cast(), m_text_position_in_world, m_rotate_angle, m_text_tran_in_world); m_cut_plane_dir_in_world = m_text_tran_in_world.get_matrix().linear().col(1); m_text_normal_in_world = m_text_tran_in_world.get_matrix().linear().col(2).cast(); // generate clip cs at click pos auto text_position_in_object = mi->get_transformation().get_matrix().inverse() * m_text_position_in_world.cast(); auto rotate_mat_inv = mi->get_transformation().get_matrix_no_offset().inverse(); auto text_tran_in_object = mi->get_transformation().get_matrix().inverse() * m_text_tran_in_world.get_matrix(); // Geometry::generate_transform(cs_x_dir, cs_y_dir, cs_z_dir, text_position_in_object); // todo modify by m_text_tran_in_world m_text_tran_in_object.set_matrix(text_tran_in_object); m_text_cs_to_world_tran = mi->get_transformation().get_matrix() * m_text_tran_in_object.get_matrix(); auto rotate_tran = Geometry::assemble_transform(Vec3d::Zero(), {-0.5 * M_PI, 0.0, 0.0}); if (m_text_type == TextType::HORIZONAL || (m_need_fix && m_use_current_pose)) { m_position_points.resize(text_num); m_normal_points.resize(text_num); Vec3d pos_dir = m_cut_plane_dir_in_world.cross(mouse_normal_world); pos_dir.normalize(); if (text_num % 2 == 1) { m_position_points[text_num / 2] = mouse_position_world; for (int i = 0; i < text_num / 2; ++i) { double left_gap = text_lengths[text_num / 2 - i - 1] + m_text_gap + text_lengths[text_num / 2 - i]; if (left_gap < 0) left_gap = 0; double right_gap = text_lengths[text_num / 2 + i + 1] + m_text_gap + text_lengths[text_num / 2 + i]; if (right_gap < 0) right_gap = 0; m_position_points[text_num / 2 - 1 - i] = m_position_points[text_num / 2 - i] - left_gap * pos_dir; m_position_points[text_num / 2 + 1 + i] = m_position_points[text_num / 2 + i] + right_gap * pos_dir; } } else { for (int i = 0; i < text_num / 2; ++i) { double left_gap = i == 0 ? (text_lengths[text_num / 2 - i - 1] + m_text_gap / 2) : (text_lengths[text_num / 2 - i - 1] + m_text_gap + text_lengths[text_num / 2 - i]); if (left_gap < 0) left_gap = 0; double right_gap = i == 0 ? (text_lengths[text_num / 2 + i] + m_text_gap / 2) : (text_lengths[text_num / 2 + i] + m_text_gap + text_lengths[text_num / 2 + i - 1]); if (right_gap < 0) right_gap = 0; if (i == 0) { m_position_points[text_num / 2 - 1 - i] = mouse_position_world - left_gap * pos_dir; m_position_points[text_num / 2 + i] = mouse_position_world + right_gap * pos_dir; continue; } m_position_points[text_num / 2 - 1 - i] = m_position_points[text_num / 2 - i] - left_gap * pos_dir; m_position_points[text_num / 2 + i] = m_position_points[text_num / 2 + i - 1] + right_gap * pos_dir; } } for (int i = 0; i < text_num; ++i) { m_normal_points[i] = mouse_normal_world; } return true; } MeshSlicingParams slicing_params; auto cut_tran = (m_text_tran_in_object.get_matrix() * rotate_tran); slicing_params.trafo = cut_tran.inverse(); // for debug // its_write_obj(slice_meshs.its, "D:/debug_files/mesh.obj"); // generate polygons const Polygons temp_polys = slice_mesh(slice_meshs.its, 0, slicing_params); Vec3d scale_click_pt(scale_(0), scale_(0), 0); // for debug // export_regions_to_svg(Point(scale_pt.x(), scale_pt.y()), temp_polys); Polygons polys = union_(temp_polys); auto point_in_line_rectange = [](const Line &line, const Point &point, double& distance) { distance = line.distance_to(point); return distance < line.length() / 2; }; int index = 0; double min_distance = 1e12; Polygon hit_ploy; for (const Polygon poly : polys) { if (poly.points.size() == 0) continue; Lines lines = poly.lines(); for (int i = 0; i < lines.size(); ++i) { Line line = lines[i]; double distance = min_distance; if (point_in_line_rectange(line, Point(scale_click_pt.x(), scale_click_pt.y()), distance)) { if (distance < min_distance) { min_distance = distance; index = i; hit_ploy = poly; } } } } if (hit_ploy.points.size() == 0) { BOOST_LOG_TRIVIAL(info) << boost::format("Text: the hit polygon is null"); return false; } m_cut_points_in_world.clear(); m_cut_points_in_world.reserve(hit_ploy.points.size()); for (int i = 0; i < hit_ploy.points.size(); ++i) { m_cut_points_in_world.emplace_back(m_text_cs_to_world_tran * rotate_tran * Vec3d(unscale_(hit_ploy.points[i].x()), unscale_(hit_ploy.points[i].y()), 0)); } Polygon_3D new_polygon(m_cut_points_in_world); m_position_points.resize(text_num); if (text_num % 2 == 1) { m_position_points[text_num / 2] = Vec3d(mouse_position_world.x(), mouse_position_world.y(), mouse_position_world.z()); std::vector lines = new_polygon.get_lines(); Line_3D line = lines[index]; { int index1 = index; double left_length = (mouse_position_world - line.a).cast().norm(); int left_num = text_num / 2; while (left_num > 0) { double gap_length = (text_lengths[left_num] + m_text_gap + text_lengths[left_num - 1]); if (gap_length < 0) gap_length = 0; while (gap_length > left_length) { gap_length -= left_length; if (index1 == 0) index1 = lines.size() - 1; else --index1; left_length = lines[index1].length(); } Vec3d direction = lines[index1].vector(); direction.normalize(); double distance_to_a = (left_length - gap_length); Line_3D new_line = lines[index1]; double norm_value = direction.cast().norm(); double deta_x = distance_to_a * direction.x() / norm_value; double deta_y = distance_to_a * direction.y() / norm_value; double deta_z = distance_to_a * direction.z() / norm_value; Vec3d new_pos = new_line.a + Vec3d(deta_x, deta_y, deta_z); left_num--; m_position_points[left_num] = new_pos; left_length = distance_to_a; } } { int index2 = index; double right_length = (line.b - mouse_position_world).cast().norm(); int right_num = text_num / 2; while (right_num > 0) { double gap_length = (text_lengths[text_num - right_num] + m_text_gap + text_lengths[text_num - right_num - 1]); if (gap_length < 0) gap_length = 0; while (gap_length > right_length) { gap_length -= right_length; if (index2 == lines.size() - 1) index2 = 0; else ++index2; right_length = lines[index2].length(); } Line_3D line2 = lines[index2]; line2.reverse(); Vec3d direction = line2.vector(); direction.normalize(); double distance_to_b = (right_length - gap_length); Line_3D new_line = lines[index2]; double norm_value = direction.cast().norm(); double deta_x = distance_to_b * direction.x() / norm_value; double deta_y = distance_to_b * direction.y() / norm_value; double deta_z = distance_to_b * direction.z() / norm_value; Vec3d new_pos = new_line.b + Vec3d(deta_x, deta_y, deta_z); m_position_points[text_num - right_num] = new_pos; right_length = distance_to_b; right_num--; } } } else { for (int i = 0; i < text_num / 2; ++i) { std::vector lines = new_polygon.get_lines(); Line_3D line = lines[index]; { int index1 = index; double left_length = (mouse_position_world - line.a).cast().norm(); int left_num = text_num / 2; for (int i = 0; i < text_num / 2; ++i) { double gap_length = 0; if (i == 0) { gap_length = m_text_gap / 2 + text_lengths[text_num / 2 - 1 - i]; } else { gap_length = text_lengths[text_num / 2 - i] + m_text_gap + text_lengths[text_num / 2 - 1 - i]; } if (gap_length < 0) gap_length = 0; while (gap_length > left_length) { gap_length -= left_length; if (index1 == 0) index1 = lines.size() - 1; else --index1; left_length = lines[index1].length(); } Vec3d direction = lines[index1].vector(); direction.normalize(); double distance_to_a = (left_length - gap_length); Line_3D new_line = lines[index1]; double norm_value = direction.cast().norm(); double deta_x = distance_to_a * direction.x() / norm_value; double deta_y = distance_to_a * direction.y() / norm_value; double deta_z = distance_to_a * direction.z() / norm_value; Vec3d new_pos = new_line.a + Vec3d(deta_x, deta_y,deta_z); m_position_points[text_num / 2 - 1 - i] = new_pos; left_length = distance_to_a; } } { int index2 = index; double right_length = (line.b - mouse_position_world).cast().norm(); int right_num = text_num / 2; double gap_length = 0; for (int i = 0; i < text_num / 2; ++i) { double gap_length = 0; if (i == 0) { gap_length = m_text_gap / 2 + text_lengths[text_num / 2 + i]; } else { gap_length = text_lengths[text_num / 2 + i] + m_text_gap + text_lengths[text_num / 2 + i - 1]; } if (gap_length < 0) gap_length = 0; while (gap_length > right_length) { gap_length -= right_length; if (index2 == lines.size() - 1) index2 = 0; else ++index2; right_length = lines[index2].length(); } Line_3D line2 = lines[index2]; line2.reverse(); Vec3d direction = line2.vector(); direction.normalize(); double distance_to_b = (right_length - gap_length); Line_3D new_line = lines[index2]; double norm_value = direction.cast().norm(); double deta_x = distance_to_b * direction.x() / norm_value; double deta_y = distance_to_b * direction.y() / norm_value; double deta_z = distance_to_b * direction.z() / norm_value; Vec3d new_pos = new_line.b + Vec3d(deta_x, deta_y, deta_z); m_position_points[text_num / 2 + i] = new_pos; right_length = distance_to_b; } } } } TriangleMesh mesh = slice_meshs; std::vector mesh_values(m_position_points.size(), 1e9); m_normal_points.resize(m_position_points.size()); auto point_in_triangle_delete_area = [](const Vec3d &point, const Vec3d &point0, const Vec3d &point1, const Vec3d &point2) { Vec3d p0_p = point - point0; Vec3d p0_p1 = point1 - point0; Vec3d p0_p2 = point2 - point0; Vec3d p_p0 = point0 - point; Vec3d p_p1 = point1 - point; Vec3d p_p2 = point2 - point; double s = p0_p1.cross(p0_p2).norm(); double s0 = p_p0.cross(p_p1).norm(); double s1 = p_p1.cross(p_p2).norm(); double s2 = p_p2.cross(p_p0).norm(); return abs(s0 + s1 + s2 - s); }; bool is_mirrored =m_model_object_in_world_tran.is_left_handed(); for (int i = 0; i < m_position_points.size(); ++i) { for (auto indice : mesh.its.indices) { stl_vertex stl_point0 = mesh.its.vertices[indice[0]]; stl_vertex stl_point1 = mesh.its.vertices[indice[1]]; stl_vertex stl_point2 = mesh.its.vertices[indice[2]]; Vec3d point0 = Vec3d(stl_point0[0], stl_point0[1], stl_point0[2]); Vec3d point1 = Vec3d(stl_point1[0], stl_point1[1], stl_point1[2]); Vec3d point2 = Vec3d(stl_point2[0], stl_point2[1], stl_point2[2]); point0 = mi->get_transformation().get_matrix() * point0; point1 = mi->get_transformation().get_matrix() * point1; point2 = mi->get_transformation().get_matrix() * point2; double abs_area = point_in_triangle_delete_area(m_position_points[i], point0, point1, point2); if (mesh_values[i] > abs_area) { mesh_values[i] = abs_area; Vec3d s1 = point1 - point0; Vec3d s2 = point2 - point0; m_normal_points[i] = s1.cross(s2); m_normal_points[i].normalize(); if(is_mirrored){ m_normal_points[i] = -m_normal_points[i]; } } } } return true; } TriangleMesh GLGizmoText::get_text_mesh(const char* text_str, const Vec3d &position, const Vec3d &normal, const Vec3d& text_up_dir) { TextResult text_result; load_text_shape(text_str, m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, text_result); TriangleMesh mesh = text_result.text_mesh; mesh.translate(-text_result.text_width / 2, -m_font_size / 4, 0); double phi; Vec3d rotation_axis; Matrix3d rotation_matrix; Geometry::rotation_from_two_vectors(Vec3d::UnitZ(), normal, rotation_axis, phi, &rotation_matrix); mesh.rotate(phi, rotation_axis); auto project_on_plane = [](const Vec3d& dir, const Vec3d& plane_normal) -> Vec3d { return dir - (plane_normal.dot(dir) * plane_normal.dot(plane_normal)) * plane_normal; }; Vec3d old_text_dir = Vec3d::UnitY(); old_text_dir = rotation_matrix * old_text_dir; Vec3d new_text_dir = project_on_plane(text_up_dir, normal); new_text_dir.normalize(); Geometry::rotation_from_two_vectors(old_text_dir, new_text_dir, rotation_axis, phi, &rotation_matrix); if (abs(phi - PI) < EPSILON) rotation_axis = normal; mesh.rotate(phi, rotation_axis); Vec3d offset = position - m_embeded_depth * normal; mesh.translate(offset.x(), offset.y(), offset.z()); return mesh;//mesh in object cs } bool GLGizmoText::update_raycast_cache(const Vec2d &mouse_position, const Camera &camera, const std::vector &trafo_matrices) { if (m_rr.mouse_position == mouse_position) { return false; } if (m_is_modify) return false; Vec3f normal = Vec3f::Zero(); Vec3f hit = Vec3f::Zero(); size_t facet = 0; Vec3f closest_hit = Vec3f::Zero(); Vec3f closest_nromal = Vec3f::Zero(); double closest_hit_squared_distance = std::numeric_limits::max(); int closest_hit_mesh_id = -1; // Cast a ray on all meshes, pick the closest hit and save it for the respective mesh for (int mesh_id = 0; mesh_id < int(trafo_matrices.size()); ++mesh_id) { if (m_preview_text_volume_id != -1 && mesh_id == int(trafo_matrices.size()) - 1) continue; if (m_c->raycaster()->raycasters()[mesh_id]->unproject_on_mesh(mouse_position, trafo_matrices[mesh_id], camera, hit, normal, m_c->object_clipper()->get_clipping_plane(), &facet)) { // In case this hit is clipped, skip it. if (is_mesh_point_clipped(hit.cast(), trafo_matrices[mesh_id])) continue; double hit_squared_distance = (camera.get_position() - trafo_matrices[mesh_id] * hit.cast()).squaredNorm(); if (hit_squared_distance < closest_hit_squared_distance) { closest_hit_squared_distance = hit_squared_distance; closest_hit_mesh_id = mesh_id; closest_hit = hit; closest_nromal = normal; } } } m_rr = {mouse_position, closest_hit_mesh_id, closest_hit, closest_nromal};//update_raycast_cache berfor click down return true; } void GLGizmoText::generate_text_volume(bool is_temp) { std::string text = std::string(m_text); if (text.empty()) return; std::wstring_convert> str_cnv; std::wstring ws = boost::nowide::widen(m_text); std::vector alphas; for (auto w : ws) { alphas.push_back(str_cnv.to_bytes(w)); } update_text_positions(alphas);//update m_model_object_in_world_tran if (m_position_points.size() == 0) return; auto inv_text_cs_in_object = (m_model_object_in_world_tran.get_matrix() * m_text_tran_in_object.get_matrix()).inverse(); auto inv_text_cs_in_object_no_offset = (m_model_object_in_world_tran.get_matrix_no_offset() * m_text_tran_in_object.get_matrix_no_offset()).inverse(); TriangleMesh mesh; for (int i = 0; i < alphas.size(); ++i) { auto position = inv_text_cs_in_object * m_position_points[i]; auto normal = inv_text_cs_in_object_no_offset * m_normal_points[i]; auto cut_plane_dir = inv_text_cs_in_object_no_offset * m_cut_plane_dir_in_world; TriangleMesh sub_mesh = get_text_mesh(alphas[i].c_str(), position, normal, cut_plane_dir); mesh.merge(sub_mesh); } if (mesh.empty()) return; auto center = mesh.bounding_box().center(); if (abs(mesh.bounding_box().size()[2] - (m_embeded_depth + m_thickness)) < 0.01) { mesh.translate(Vec3f(-center.x(), -center.y(), 0)); // align horizontal and vertical center } else { mesh.translate(Vec3f(0, -center.y(), 0)); // align vertical center } Plater *plater = wxGetApp().plater(); if (!plater) return; TextInfo text_info = get_text_info(); const Selection &selection = m_parent.get_selection(); ModelObject * model_object = selection.get_model()->objects[m_object_idx]; int cur_volume_id; if (m_is_modify && m_need_update_text) { if (m_object_idx == -1 || m_volume_idx == -1) { BOOST_LOG_TRIVIAL(error) << boost::format("Text: selected object_idx = %1%, volume_idx = %2%") % m_object_idx % m_volume_idx; return; } if (!is_temp) { plater->take_snapshot("Modify Text"); } text_info.m_font_version = CUR_FONT_VERSION; ModelVolume * model_volume = model_object->volumes[m_volume_idx]; ModelVolume * new_model_volume = model_object->add_volume(std::move(mesh),false); if (m_need_fix && // m_reedit_text//m_need_fix (m_text_type == TextType::HORIZONAL || (m_text_type > TextType::HORIZONAL && m_use_current_pose))) { new_model_volume->set_transformation(m_load_text_tran_in_object.get_matrix()); } else { new_model_volume->set_transformation(m_text_tran_in_object.get_matrix()); } new_model_volume->set_text_info(text_info); new_model_volume->name = model_volume->name; new_model_volume->set_type(model_volume->type()); new_model_volume->config.apply(model_volume->config); std::swap(model_object->volumes[m_volume_idx], model_object->volumes.back()); model_object->delete_volume(model_object->volumes.size() - 1); model_object->invalidate_bounding_box(); plater->update(); m_text_volume_tran = new_model_volume->get_matrix(); } else { if (!is_temp && m_need_update_text) plater->take_snapshot("Add Text"); ObjectList *obj_list = wxGetApp().obj_list(); cur_volume_id = obj_list->add_text_part(mesh, "text_shape", text_info, m_text_tran_in_object.get_matrix(), is_temp); m_preview_text_volume_id = is_temp ? cur_volume_id : -1; if (cur_volume_id >= 0) { m_show_warning_text_create_fail = false; ModelVolume *text_model_volume = model_object->volumes[cur_volume_id]; m_text_volume_tran = text_model_volume->get_matrix(); } else { m_show_warning_text_create_fail = true; } } m_need_update_text = false; m_show_warning_lost_rotate = false; } void GLGizmoText::delete_temp_preview_text_volume() { const Selection &selection = m_parent.get_selection(); if (m_preview_text_volume_id > 0) { ModelObject *model_object = selection.get_model()->objects[m_object_idx]; if (m_preview_text_volume_id < model_object->volumes.size()) { Plater *plater = wxGetApp().plater(); if (!plater) return; model_object->delete_volume(m_preview_text_volume_id); plater->update(); } m_preview_text_volume_id = -1; } } TextInfo GLGizmoText::get_text_info() { TextInfo text_info; text_info.m_font_name = m_font_name; text_info.m_font_version = m_font_version; text_info.m_font_size = m_font_size; text_info.m_curr_font_idx = m_curr_font_idx; text_info.m_bold = m_bold; text_info.m_italic = m_italic; text_info.m_thickness = m_thickness; text_info.m_text = m_text; text_info.m_rr.mesh_id = m_rr.mesh_id; text_info.m_embeded_depth = m_embeded_depth; text_info.m_rotate_angle = m_rotate_angle; text_info.m_text_gap = m_text_gap; text_info.m_is_surface_text = m_text_type == TextType::SURFACE || m_text_type == TextType::SURFACE_HORIZONAL; text_info.m_keep_horizontal = m_text_type == TextType::HORIZONAL || m_text_type == TextType::SURFACE_HORIZONAL; return text_info; } void GLGizmoText::load_from_text_info(const TextInfo &text_info) { m_font_name = text_info.m_font_name; m_font_version = text_info.m_font_version; m_font_size = text_info.m_font_size; // from other user's computer may exist case:font library size is different if (text_info.m_curr_font_idx < m_font_names.size()) { m_curr_font_idx = text_info.m_curr_font_idx; } else { m_curr_font_idx = 0; } m_bold = text_info.m_bold; m_italic = text_info.m_italic; m_thickness = text_info.m_thickness; strcpy(m_text, text_info.m_text.c_str()); m_rr.mesh_id = text_info.m_rr.mesh_id; m_embeded_depth = text_info.m_embeded_depth; m_rotate_angle = text_info.m_rotate_angle; m_text_gap = text_info.m_text_gap; check_text_type(text_info.m_is_surface_text, text_info.m_keep_horizontal); } } // namespace GUI } // namespace Slic3r