BambuStudio/resources/shaders/140/mainframe_composite.fs
jun.zhang 9f060f9135 NEW: cherry-pick rendering-stuff to github branch
jira: no-jira

Change-Id: If615d572b2021e707cc9ff037fefeabf46dacfa4
2025-03-24 09:04:57 +08:00

12 lines
151 B
GLSL

#version 140
uniform sampler2D u_sampler;
in vec2 tex_coords;
out vec4 frag_color;
void main()
{
frag_color = texture(u_sampler, tex_coords);
}