BambuStudio/resources/shaders/110/flat_texture.fs
jun.zhang 9f060f9135 NEW: cherry-pick rendering-stuff to github branch
jira: no-jira

Change-Id: If615d572b2021e707cc9ff037fefeabf46dacfa4
2025-03-24 09:04:57 +08:00

11 lines
139 B
GLSL

#version 110
uniform sampler2D u_texture;
varying vec2 v_texcoord;
void main()
{
gl_FragColor = texture2D(u_texture, v_texcoord);
}