mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
synced 2025-04-21 13:19:37 +08:00
Merge branch '4.6'
Conflicts: resources/texts/change_log.txt: Both modified but had different wording for the pause-at-height bugfix with motor timeout. I used the wording in 4.6 since it was more extensive.
This commit is contained in:
commit
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@ -2,10 +2,9 @@
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# Cura is released under the terms of the LGPLv3 or higher.
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import os
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import re
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import sys
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import time
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from typing import cast, TYPE_CHECKING, Optional, Callable, List, Any, Dict
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from typing import cast, TYPE_CHECKING, Optional, Callable, List, Any
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import numpy
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from PyQt5.QtCore import QObject, QTimer, QUrl, pyqtSignal, pyqtProperty, QEvent, Q_ENUMS
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@ -1383,29 +1382,22 @@ class CuraApplication(QtApplication):
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if not nodes:
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return
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objects_in_filename = {} # type: Dict[str, List[CuraSceneNode]]
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for node in nodes:
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mesh_data = node.getMeshData()
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if mesh_data:
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file_name = mesh_data.getFileName()
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if file_name:
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if file_name not in objects_in_filename:
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objects_in_filename[file_name] = []
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if file_name in objects_in_filename:
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objects_in_filename[file_name].append(node)
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job = ReadMeshJob(file_name)
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job._node = node # type: ignore
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job.finished.connect(self._reloadMeshFinished)
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if has_merged_nodes:
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job.finished.connect(self.updateOriginOfMergedMeshes)
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job.start()
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else:
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Logger.log("w", "Unable to reload data because we don't have a filename.")
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for file_name, nodes in objects_in_filename.items():
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for node in nodes:
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job = ReadMeshJob(file_name)
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job._node = node # type: ignore
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job.finished.connect(self._reloadMeshFinished)
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if has_merged_nodes:
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job.finished.connect(self.updateOriginOfMergedMeshes)
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job.start()
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@pyqtSlot("QStringList")
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def setExpandedCategories(self, categories: List[str]) -> None:
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categories = list(set(categories))
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@ -1580,30 +1572,13 @@ class CuraApplication(QtApplication):
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fileLoaded = pyqtSignal(str)
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fileCompleted = pyqtSignal(str)
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def _reloadMeshFinished(self, job) -> None:
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"""
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Function called whenever a ReadMeshJob finishes in the background. It reloads a specific node object in the
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scene from its source file. The function gets all the nodes that exist in the file through the job result, and
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then finds the scene node that it wants to refresh by its object id. Each job refreshes only one node.
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:param job: The ReadMeshJob running in the background that reads all the meshes in a file
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:return: None
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"""
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job_result = job.getResult() # nodes that exist inside the file read by this job
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def _reloadMeshFinished(self, job):
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# TODO; This needs to be fixed properly. We now make the assumption that we only load a single mesh!
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job_result = job.getResult()
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if len(job_result) == 0:
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Logger.log("e", "Reloading the mesh failed.")
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return
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object_found = False
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mesh_data = None
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# Find the node to be refreshed based on its id
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for job_result_node in job_result:
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if job_result_node.getId() == job._node.getId():
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mesh_data = job_result_node.getMeshData()
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object_found = True
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break
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if not object_found:
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Logger.warning("The object with id {} no longer exists! Keeping the old version in the scene.".format(job_result_node.getId()))
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return
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mesh_data = job_result[0].getMeshData()
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if not mesh_data:
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Logger.log("w", "Could not find a mesh in reloaded node.")
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return
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@ -52,6 +52,7 @@ class ThreeMFReader(MeshReader):
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self._root = None
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self._base_name = ""
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self._unit = None
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self._object_count = 0 # Used to name objects as there is no node name yet.
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def _createMatrixFromTransformationString(self, transformation: str) -> Matrix:
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if transformation == "":
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@ -86,20 +87,17 @@ class ThreeMFReader(MeshReader):
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## Convenience function that converts a SceneNode object (as obtained from libSavitar) to a scene node.
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# \returns Scene node.
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def _convertSavitarNodeToUMNode(self, savitar_node: Savitar.SceneNode, file_name: str = "") -> Optional[SceneNode]:
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self._object_count += 1
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node_name = savitar_node.getName()
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node_id = savitar_node.getId()
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if node_name == "":
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if file_name != "":
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node_name = os.path.basename(file_name)
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else:
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node_name = "Object {}".format(node_id)
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node_name = "Object %s" % self._object_count
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active_build_plate = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate
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um_node = CuraSceneNode() # This adds a SettingOverrideDecorator
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um_node.addDecorator(BuildPlateDecorator(active_build_plate))
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um_node.setName(node_name)
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um_node.setId(node_id)
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transformation = self._createMatrixFromTransformationString(savitar_node.getTransformation())
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um_node.setTransformation(transformation)
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mesh_builder = MeshBuilder()
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@ -171,6 +169,7 @@ class ThreeMFReader(MeshReader):
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def _read(self, file_name: str) -> Union[SceneNode, List[SceneNode]]:
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result = []
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self._object_count = 0 # Used to name objects as there is no node name yet.
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# The base object of 3mf is a zipped archive.
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try:
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archive = zipfile.ZipFile(file_name, "r")
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@ -45,7 +45,7 @@
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"machine_max_jerk_e": { "default_value": 2.5 },
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"machine_gcode_flavor": { "default_value": "RepRap (Marlin/Sprinter)" },
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"machine_start_gcode": {
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"default_value": ";GeeeTech A10M start script\nG28 ;home\nG90 ;absolute positioning\nG1 X0 Y0 Z15 E0 F300 ;go to wait position\nM140 S{material_bed_temperature_layer_0} ;set bed temp\nM190 S{material_print_temperature_layer_0} ;set extruder temp and wait\nG1 Z0.8 F200 ;set extruder height\nG1 X220 Y0 E80 F1000 ;purge line\n;end of start script"
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"default_value": ";GeeeTech A10M start script\nG28 ;home\nG90 ;absolute positioning\nG1 X0 Y0 Z15 E0 F300 ;go to wait position\nM140 S{material_bed_temperature_layer_0} ;set bed temp\nM109 S{material_print_temperature_layer_0} ;set extruder temp and wait\nG1 Z0.8 F200 ;set extruder height\nG1 X220 Y0 E80 F1000 ;purge line\n;end of start script"
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},
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"machine_end_gcode": {
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"default_value": "G91\nG1 E-1\nG0 X0 Y200\nM104 S0\nG90\nG92 E0\nM140 S0\nM84\nM104 S0\nM140 S0\nM84"
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@ -45,7 +45,7 @@
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"machine_max_jerk_e": { "default_value": 2.5 },
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"machine_gcode_flavor": { "default_value": "RepRap (Marlin/Sprinter)" },
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"machine_start_gcode": {
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"default_value": ";GeeeTech A20M start script\nG28 ;home\nG90 ;absolute positioning\nG1 X0 Y0 Z15 E0 F300 ;go to wait position\nM140 S{material_bed_temperature_layer_0} ;set bed temp\nM190 S{material_print_temperature_layer_0} ;set extruder temp and wait\nG1 Z0.8 F200 ;set extruder height\nG1 X220 Y0 E80 F1000 ;purge line\n;end of start script"
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"default_value": ";GeeeTech A20M start script\nG28 ;home\nG90 ;absolute positioning\nG1 X0 Y0 Z15 E0 F300 ;go to wait position\nM140 S{material_bed_temperature_layer_0} ;set bed temp\nM109 S{material_print_temperature_layer_0} ;set extruder temp and wait\nG1 Z0.8 F200 ;set extruder height\nG1 X220 Y0 E80 F1000 ;purge line\n;end of start script"
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},
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"machine_end_gcode": {
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"default_value": "G91\nG1 E-1\nG0 X0 Y200\nM104 S0\nG90\nG92 E0\nM140 S0\nM84\nM104 S0\nM140 S0\nM84"
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@ -42,7 +42,7 @@ Fixed a bug where comments were removed from Start/End G-codes when opening from
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Values in the print monitor preheat fields were broken in previous versions, they have now been fixed by fieldOfview.
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* Stepper motor disarming during pause at height.
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Some printers automatically disable their steppers after a pause after a certain time. Now it's possible to set that in the pause at height script instead of relying on default behavior of the firmware.
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Some printers (like the Ultimaker S5) have a very heavy build platform. When the pause at height script was enabled, it would disarm the Z stepper motor at pause height. The weight of the build platform would cause the Z axis to lower by gravity and lose the Z position. ilyko96 has contributed a fix to the pause at height script so that the Z stepper motor now remains armed during a pause, locking the build plate in position.
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* Flying Bear printers.
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oducceu has contributed a machine definition for the Flying Bear Ghost 4S Printer.
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