mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
synced 2025-04-24 06:39:38 +08:00
CURA-4400 Bugfix do not handle layer scene nodes in solidview
This commit is contained in:
parent
63e679e4a0
commit
095d9fbdf6
@ -78,7 +78,7 @@ class SolidView(View):
|
||||
|
||||
for node in DepthFirstIterator(scene.getRoot()):
|
||||
if not node.render(renderer):
|
||||
if node.getMeshData() and node.isVisible():
|
||||
if node.getMeshData() and node.isVisible() and not node.callDecoration("getLayerData"):
|
||||
uniforms = {}
|
||||
shade_factor = 1.0
|
||||
|
||||
|
@ -43,10 +43,10 @@
|
||||
{
|
||||
"default_value":
|
||||
[
|
||||
[-41.9, -45.8],
|
||||
[-41.9, 33.9],
|
||||
[59.9, 33.9],
|
||||
[59.9, -45.8]
|
||||
[ -41.9, -45.8 ],
|
||||
[ -41.9, 33.9 ],
|
||||
[ 59.9, 33.9 ],
|
||||
[ 59.9, -45.8 ]
|
||||
]
|
||||
},
|
||||
"machine_gcode_flavor": { "default_value": "Griffin" },
|
||||
|
Loading…
x
Reference in New Issue
Block a user