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Painting UI work: Update image-part(s) instead of pixel(s) w.r.t. render-backend.
part of CURA-12543
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@ -1,9 +1,9 @@
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# Copyright (c) 2025 UltiMaker
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# Cura is released under the terms of the LGPLv3 or higher.
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from copy import deepcopy
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import numpy
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from PyQt6.QtCore import Qt
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from PyQt6.QtGui import QImage, QPainter, QColor, QBrush
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from typing import cast, Dict, List, Optional, Tuple
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from UM.Application import Application
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@ -12,9 +12,9 @@ from UM.Logger import Logger
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.Selection import Selection
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from UM.Tool import Tool
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from UM.View.View import View
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from cura.PickingPass import PickingPass
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from .PaintView import PaintView
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class PaintTool(Tool):
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@ -42,22 +42,82 @@ class PaintTool(Tool):
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self._brush_size: int = 10
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self._brush_color: str = "A"
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self._brush_shape: str = "A"
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self._brush_image = self._createBrushImage()
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self._mouse_held: bool = False
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self._last_mouse_drag: Optional[Tuple[int, int]] = None
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self._last_text_coords: Optional[Tuple[int, int]] = None
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def _createBrushImage(self) -> QImage:
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brush_image = QImage(self._brush_size, self._brush_size, QImage.Format.Format_RGBA8888)
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brush_image.fill(QColor(255,255,255,0))
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color = self._color_str_to_rgba[self._brush_color]
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qcolor = QColor(color[0], color[1], color[2], color[3])
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painter = QPainter(brush_image)
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painter.setRenderHint(QPainter.RenderHint.Antialiasing, False)
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painter.setPen(Qt.PenStyle.NoPen)
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painter.setBrush(QBrush(qcolor))
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match self._brush_shape:
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case "A": # Square brush
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painter.drawRect(0, 0, self._brush_size, self._brush_size)
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case "B": # Circle brush
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painter.drawEllipse(0, 0, self._brush_size, self._brush_size)
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case _:
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painter.drawRect(0, 0, self._brush_size, self._brush_size)
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painter.end()
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return brush_image
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def _createStrokeImage(self, x0: float, y0: float, x1: float, y1: float) -> Tuple[QImage, Tuple[int, int]]:
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distance = numpy.hypot(x1 - x0, y1 - y0)
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angle = numpy.arctan2(y1 - y0, x1 - x0)
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stroke_width = self._brush_size
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stroke_height = int(distance) + self._brush_size
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half_brush_size = self._brush_size // 2
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start_x = int(x0 - half_brush_size)
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start_y = int(y0 - half_brush_size)
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stroke_image = QImage(stroke_height, stroke_width, QImage.Format.Format_RGBA8888)
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stroke_image.fill(QColor(255,255,255,0))
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painter = QPainter(stroke_image)
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painter.setRenderHint(QPainter.RenderHint.SmoothPixmapTransform)
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painter.setRenderHint(QPainter.RenderHint.Antialiasing, False)
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# rotate the brush-image to follow the stroke-direction
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transform = painter.transform()
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transform.translate(0, stroke_width / 2) # translate to match the brush-alignment
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transform.rotate(-numpy.degrees(angle))
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painter.setTransform(transform)
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# tile the brush along the stroke-length
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brush_stride = max(1, half_brush_size)
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for i in range(0, int(distance) + brush_stride, brush_stride):
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painter.drawImage(i, -stroke_width, self._brush_image)
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painter.end()
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return stroke_image, (start_x, start_y)
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def setPaintType(self, paint_type: str) -> None:
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Logger.warning(f"TODO: Implement paint-types ({paint_type}).")
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pass
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pass # FIXME: ... and also please call `self._stroke_image = self._createBrushStrokeImage()` (see other funcs).
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def setBrushSize(self, brush_size: float) -> None:
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if brush_size != self._brush_size:
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self._brush_size = int(brush_size)
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self._brush_image = self._createBrushImage()
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def setBrushColor(self, brush_color: str) -> None:
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if brush_color != self._brush_color:
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self._brush_color = brush_color
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self._brush_image = self._createBrushImage()
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def setBrushShape(self, brush_shape: str) -> None:
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if brush_shape != self._brush_shape:
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self._brush_shape = brush_shape
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self._brush_image = self._createBrushImage()
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@staticmethod
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def _get_intersect_ratio_via_pt(a: numpy.ndarray, pt: numpy.ndarray, b: numpy.ndarray, c: numpy.ndarray) -> float:
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@ -85,28 +145,10 @@ class PaintTool(Tool):
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def _nodeTransformChanged(self, *args) -> None:
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self._cache_dirty = True
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def _getBrushPixels(self, mid_x: float, mid_y: float, w: float, h: float) -> List[Tuple[float, float]]:
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res = []
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include = False
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for y in range(-self._brush_size//2, (self._brush_size + 1)//2):
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for x in range(-self._brush_size//2, (self._brush_size + 1)//2):
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match self._brush_shape:
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case "A":
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include = True
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case "B":
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include = x * x + y * y <= self._brush_size * self._brush_size
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if include:
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xx = mid_x + (x / w)
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yy = mid_y + (y / h)
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if xx < 0 or xx > 1 or yy < 0 or yy > 1:
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continue
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res.append((xx, yy))
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return res
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def _handleMouseAction(self, node: SceneNode, paintview: View, x: int, y: int) -> bool:
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def _getTexCoordsFromClick(self, node: SceneNode, x: int, y: int) -> Optional[Tuple[float, float]]:
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face_id = self._selection_pass.getFaceIdAtPosition(x, y)
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if face_id < 0:
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return False
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return None
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pt = self._picking_pass.getPickedPosition(x, y).getData()
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@ -123,13 +165,7 @@ class PaintTool(Tool):
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wb /= wt
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wc /= wt
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texcoords = wa * ta + wb * tb + wc * tc
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color = self._color_str_to_rgba[self._brush_color]
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w, h = paintview.getUvTexDimensions()
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for (x, y) in self._getBrushPixels(texcoords[0], texcoords[1], float(w), float(h)):
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paintview.setUvPixel(x, y, color)
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return True
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return texcoords
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def event(self, event: Event) -> bool:
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"""Handle mouse and keyboard events.
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@ -160,7 +196,7 @@ class PaintTool(Tool):
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if MouseEvent.LeftButton not in cast(MouseEvent, event).buttons:
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return False
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self._mouse_held = False
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self._last_mouse_drag = None
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self._last_text_coords = None
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return True
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is_moved = event.type == Event.MouseMoveEvent
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@ -175,12 +211,11 @@ class PaintTool(Tool):
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return False
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else:
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self._mouse_held = True
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drags = ([self._last_mouse_drag] if self._last_mouse_drag else []) + [(evt.x, evt.y)]
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self._last_mouse_drag = (evt.x, evt.y)
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paintview = controller.getActiveView()
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if paintview is None or paintview.getPluginId() != "PaintTool":
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return False
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paintview = cast(PaintView, paintview)
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if not self._selection_pass:
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return False
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@ -205,7 +240,6 @@ class PaintTool(Tool):
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return False
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evt = cast(MouseEvent, event)
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drags.append((evt.x, evt.y))
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if not self._picking_pass:
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self._picking_pass = PickingPass(camera.getViewportWidth(), camera.getViewportHeight())
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@ -213,11 +247,23 @@ class PaintTool(Tool):
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self._selection_pass.renderFacesMode()
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res = False
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for (x, y) in drags:
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res |= self._handleMouseAction(node, paintview, x, y)
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if res:
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texcoords = self._getTexCoordsFromClick(node, evt.x, evt.y)
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if texcoords is None:
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return False
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if self._last_text_coords is None:
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self._last_text_coords = texcoords
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w, h = paintview.getUvTexDimensions()
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sub_image, (start_x, start_y) = self._createStrokeImage(
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self._last_text_coords[0] * w,
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self._last_text_coords[1] * h,
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texcoords[0] * w,
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texcoords[1] * h
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)
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paintview.addStroke(sub_image, start_x, start_y)
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self._last_text_coords = texcoords
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Application.getInstance().getController().getScene().sceneChanged.emit(node)
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return res
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return True
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return False
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@ -1,6 +1,8 @@
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# Copyright (c) 2025 UltiMaker
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# Cura is released under the terms of the LGPLv3 or higher.
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import os
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from PyQt6.QtGui import QImage
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from UM.PluginRegistry import PluginRegistry
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from UM.View.View import View
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@ -18,8 +20,10 @@ class PaintView(View):
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super().__init__()
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self._paint_shader = None
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self._paint_texture = None
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self._tex_width = 256
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self._tex_height = 256
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# FIXME: When the texture UV-unwrapping is done, these two values will need to be set to a proper value (suggest 4096 for both).
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self._tex_width = 512
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self._tex_height = 512
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def _checkSetup(self):
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if not self._paint_shader:
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@ -29,8 +33,8 @@ class PaintView(View):
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self._paint_texture = OpenGL.getInstance().createTexture(self._tex_width, self._tex_height)
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self._paint_shader.setTexture(0, self._paint_texture)
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def setUvPixel(self, x, y, color) -> None:
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self._paint_texture.setPixel(x, y, color)
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def addStroke(self, stroke_image: QImage, start_x: int, start_y: int) -> None:
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self._paint_texture.setSubImage(stroke_image, start_x, start_y)
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def getUvTexDimensions(self):
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return self._tex_width, self._tex_height
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