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Catch scroll events and not propagate them to the main view
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@ -182,6 +182,8 @@ Item
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MouseArea //Catch all mouse events (so scene doesnt handle them)
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MouseArea //Catch all mouse events (so scene doesnt handle them)
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{
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{
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anchors.fill: parent
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anchors.fill: parent
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acceptedButtons: Qt.NoButton
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onWheel: wheel.accepted = true
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}
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}
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Loader
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Loader
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