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Fix type of SelectionPass
Contributes to issue CURA-5330.
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parent
fe43219e34
commit
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@ -2,7 +2,6 @@
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# Cura is released under the terms of the LGPLv3 or higher.
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import copy
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import json
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import os
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import sys
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import time
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@ -14,7 +13,8 @@ from PyQt5.QtGui import QColor, QIcon
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from PyQt5.QtWidgets import QMessageBox
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from PyQt5.QtQml import qmlRegisterUncreatableType, qmlRegisterSingletonType, qmlRegisterType
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from UM.Qt.QtApplication import QtApplication
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from typing import cast, TYPE_CHECKING
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.Camera import Camera
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from UM.Math.Vector import Vector
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@ -28,6 +28,8 @@ from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Mesh.ReadMeshJob import ReadMeshJob
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from UM.Logger import Logger
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from UM.Preferences import Preferences
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from UM.Qt.QtApplication import QtApplication #The class we're inheriting from.
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from UM.View.SelectionPass import SelectionPass #For typing.
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from UM.Scene.Selection import Selection
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from UM.Scene.GroupDecorator import GroupDecorator
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from UM.Settings.ContainerStack import ContainerStack
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@ -109,8 +111,7 @@ from UM.FlameProfiler import pyqtSlot
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numpy.seterr(all = "ignore")
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MYPY = False
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if not MYPY:
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if TYPE_CHECKING:
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try:
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from cura.CuraVersion import CuraVersion, CuraBuildType, CuraDebugMode
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except ImportError:
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@ -1719,7 +1720,7 @@ class CuraApplication(QtApplication):
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def _onContextMenuRequested(self, x: float, y: float) -> None:
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# Ensure we select the object if we request a context menu over an object without having a selection.
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if not Selection.hasSelection():
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node = self.getController().getScene().findObject(self.getRenderer().getRenderPass("selection").getIdAtPosition(x, y))
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node = cast(SelectionPass, self.getController().getScene().findObject(self.getRenderer().getRenderPass("selection"))).getIdAtPosition(x, y)
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if node:
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while(node.getParent() and node.getParent().callDecoration("isGroup")):
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node = node.getParent()
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