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Also send short OpenGL version
This is the one we're more likely to be interested in. Done as a 5 minute fix.
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@ -291,6 +291,7 @@ class CrashHandler:
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if with_sentry_sdk:
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with configure_scope() as scope:
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scope.set_tag("opengl_version", opengl_instance.getOpenGLVersion())
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scope.set_tag("opengl_version_short", opengl_instance.getOpenGLVersionShort())
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scope.set_tag("gpu_vendor", opengl_instance.getGPUVendorName())
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scope.set_tag("gpu_type", opengl_instance.getGPUType())
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scope.set_tag("active_machine", active_machine_definition_id)
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