Set Support Z Distance equal to what it's at for UM3

The old value was giving a warning and the new value was better tested for UM3. We knew that this was sorta wrong. Suggested by the materials team.
This commit is contained in:
Ghostkeeper 2017-07-05 16:22:24 +02:00
parent 9dd3527504
commit 271d4a30f0
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GPG Key ID: C5F96EE2BC0F7E75
3 changed files with 3 additions and 4 deletions

View File

@ -31,7 +31,7 @@ infill_sparse_density = 10
cool_fan_speed = 60
speed_travel = 150
speed_support = 40
support_z_distance = 0.45
support_z_distance = =layer_height * 2
cool_fan_speed_min = =cool_fan_speed * 35 / 60
brim_line_count = 8
retraction_hop_enabled = 0.2

View File

@ -13,7 +13,7 @@ setting_version = 1
[values]
support_xy_distance = 0.65
speed_travel = 150
support_z_distance = 0.45
support_z_distance = =layer_height * 2
speed_wall_x = 35
cool_min_speed = 15
cool_fan_speed = 60
@ -37,4 +37,3 @@ speed_print = 40
support_angle = 45
cool_min_layer_time = 10
raft_base_line_width = 0.8

View File

@ -33,7 +33,7 @@ support_angle = 45
infill_sparse_density = 10
cool_fan_speed = 60
speed_support = 40
support_z_distance = 0.45
support_z_distance = =layer_height * 2
cool_fan_speed_min = =cool_fan_speed * 35 / 60
brim_line_count = 8
retraction_hop_enabled = 0.2