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Update convex hull to account for first layer horizontal expansion
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@ -257,7 +257,11 @@ class ConvexHullDecorator(SceneNodeDecorator):
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# \return New Polygon instance that is offset with everything that
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# \return New Polygon instance that is offset with everything that
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# influences the collision area.
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# influences the collision area.
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def _offsetHull(self, convex_hull):
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def _offsetHull(self, convex_hull):
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horizontal_expansion = self._getSettingProperty("xy_offset", "value")
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horizontal_expansion = max(
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self._getSettingProperty("xy_offset", "value"),
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self._getSettingProperty("xy_offset_layer_0", "value")
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)
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mold_width = 0
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mold_width = 0
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if self._getSettingProperty("mold_enabled", "value"):
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if self._getSettingProperty("mold_enabled", "value"):
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mold_width = self._getSettingProperty("mold_width", "value")
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mold_width = self._getSettingProperty("mold_width", "value")
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@ -332,4 +336,4 @@ class ConvexHullDecorator(SceneNodeDecorator):
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## Settings that change the convex hull.
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## Settings that change the convex hull.
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#
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#
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# If these settings change, the convex hull should be recalculated.
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# If these settings change, the convex hull should be recalculated.
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_influencing_settings = {"xy_offset", "mold_enabled", "mold_width"}
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_influencing_settings = {"xy_offset", "xy_offset_layer_0", "mold_enabled", "mold_width"}
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