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Add extra exception handling for UFPwriter
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@ -85,8 +85,10 @@ class Snapshot:
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preview_pass.setCamera(camera)
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preview_pass.render()
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pixel_output = preview_pass.getOutput()
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min_x, max_x, min_y, max_y = Snapshot.getImageBoundaries(pixel_output)
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try:
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min_x, max_x, min_y, max_y = Snapshot.getImageBoundaries(pixel_output)
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except ValueError:
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return None
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size = max((max_x - min_x) / render_width, (max_y - min_y) / render_height)
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if size > 0.5 or satisfied:
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@ -38,7 +38,11 @@ class UFPWriter(MeshWriter):
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def _createSnapshot(self, *args):
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# must be called from the main thread because of OpenGL
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Logger.log("d", "Creating thumbnail image...")
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self._snapshot = Snapshot.snapshot(width = 300, height = 300)
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try:
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self._snapshot = Snapshot.snapshot(width = 300, height = 300)
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except Exception:
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Logger.logException("w", "Failed to create snapshot image")
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self._snapshot = None # Failing to create thumbnail should not fail creation of UFP
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# This needs to be called on the main thread (Qt thread) because the serialization of material containers can
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# trigger loading other containers. Because those loaded containers are QtObjects, they must be created on the
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