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Simplify the renameNodes method
Especially when duplicating large amounts of items this would cause a bit of a slowdown CURA-7106
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@ -98,7 +98,8 @@ class ObjectsModel(ListModel):
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return True
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return True
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def _renameNodes(self, node_info_dict: Dict[str, _NodeInfo]) -> List[SceneNode]:
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@staticmethod
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def _renameNodes(node_info_dict: Dict[str, _NodeInfo]) -> List[SceneNode]:
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# Go through all names and find out the names for all nodes that need to be renamed.
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# Go through all names and find out the names for all nodes that need to be renamed.
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all_nodes = [] # type: List[SceneNode]
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all_nodes = [] # type: List[SceneNode]
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for name, node_info in node_info_dict.items():
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for name, node_info in node_info_dict.items():
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@ -118,9 +119,7 @@ class ObjectsModel(ListModel):
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else:
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else:
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new_group_name = "{0}#{1}".format(name, current_index)
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new_group_name = "{0}#{1}".format(name, current_index)
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old_name = node.getName()
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node.setName(new_group_name)
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node.setName(new_group_name)
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Logger.log("d", "Node [%s] renamed to [%s]", old_name, new_group_name)
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all_nodes.append(node)
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all_nodes.append(node)
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return all_nodes
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return all_nodes
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