From 4a202d67288d2e31aab1635ff105e4165df5f109 Mon Sep 17 00:00:00 2001 From: Lipu Fei Date: Wed, 28 Feb 2018 11:42:26 +0100 Subject: [PATCH] Use getMultiBuildPlateModel() --- cura/CuraApplication.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/cura/CuraApplication.py b/cura/CuraApplication.py index eb09f1ed82..34f2fb5744 100755 --- a/cura/CuraApplication.py +++ b/cura/CuraApplication.py @@ -1046,7 +1046,7 @@ class CuraApplication(QtApplication): count = 0 scene_bounding_box = None is_block_slicing_node = False - active_build_plate = self._multi_build_plate_model.activeBuildPlate + active_build_plate = self.getMultiBuildPlateModel().activeBuildPlate for node in DepthFirstIterator(self.getController().getScene().getRoot()): if ( not issubclass(type(node), CuraSceneNode) or @@ -1295,7 +1295,7 @@ class CuraApplication(QtApplication): @pyqtSlot() def arrangeAll(self): nodes = [] - active_build_plate = self._multi_build_plate_model.activeBuildPlate + active_build_plate = self.getMultiBuildPlateModel().activeBuildPlate for node in DepthFirstIterator(self.getController().getScene().getRoot()): if not isinstance(node, SceneNode): continue @@ -1444,7 +1444,7 @@ class CuraApplication(QtApplication): group_decorator = GroupDecorator() group_node.addDecorator(group_decorator) group_node.addDecorator(ConvexHullDecorator()) - group_node.addDecorator(BuildPlateDecorator(self._multi_build_plate_model.activeBuildPlate)) + group_node.addDecorator(BuildPlateDecorator(self.getMultiBuildPlateModel().activeBuildPlate)) group_node.setParent(self.getController().getScene().getRoot()) group_node.setSelectable(True) center = Selection.getSelectionCenter() @@ -1589,7 +1589,7 @@ class CuraApplication(QtApplication): arrange_objects_on_load = ( not Preferences.getInstance().getValue("cura/use_multi_build_plate") or not Preferences.getInstance().getValue("cura/not_arrange_objects_on_load")) - target_build_plate = self._multi_build_plate_model.activeBuildPlate if arrange_objects_on_load else -1 + target_build_plate = self.getMultiBuildPlateModel().activeBuildPlate if arrange_objects_on_load else -1 root = self.getController().getScene().getRoot() fixed_nodes = []