Added activeStackChanged to BuildVolume, it is semantically more correct. Contributes to CURA-2232

This commit is contained in:
Jack Ha 2016-10-03 10:27:31 +02:00
parent 1cef991082
commit 4cc5b6d9eb

View File

@ -85,6 +85,9 @@ class BuildVolume(SceneNode):
# activeQualityChanged is always emitted after setActiveVariant, setActiveMaterial and setActiveQuality.
# Therefore this works.
Application.getInstance().getMachineManager().activeQualityChanged.connect(self._onStackChanged)
# This should also ways work, and it is semantically more correct,
# but it does not update the disallowed areas after material change
Application.getInstance().getMachineManager().activeStackChanged.connect(self._onStackChanged)
def _onSceneChanged(self, source):
if self._global_container_stack: