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synced 2025-08-11 19:09:00 +08:00
Simplify the objects model further
CUA-6283
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parent
71d156b175
commit
502eea4d26
@ -84,19 +84,18 @@ class ObjectsModel(ListModel):
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group_name_prefix = group_name_template.split("#")[0]
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for node in DepthFirstIterator(Application.getInstance().getController().getScene().getRoot()): # type: ignore
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if (not node.getMeshData() and not node.callDecoration("getLayerData")) and not node.callDecoration("isGroup"):
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is_group = bool(node.callDecoration("isGroup"))
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if not node.callDecoration("isSliceable") and not is_group:
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continue
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parent = node.getParent()
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if parent and parent.callDecoration("isGroup"):
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continue # Grouped nodes don't need resetting as their parent (the group) is resetted)
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if not node.callDecoration("isSliceable") and not node.callDecoration("isGroup"):
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continue
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node_build_plate_number = node.callDecoration("getBuildPlateNumber")
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if filter_current_build_plate and node_build_plate_number != active_build_plate_number:
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continue
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is_group = bool(node.callDecoration("isGroup"))
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force_rename = False
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if not is_group:
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# Handle names for individual nodes
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