lil: multiple_mesh_overlap can now be changed per object

This commit is contained in:
Tim Kuipers 2016-05-12 20:12:43 +02:00
parent e57ca0aa53
commit 52ea8e76d2

View File

@ -204,8 +204,7 @@
"unit": "mm", "unit": "mm",
"default": 0.15, "default": 0.15,
"min_value": "0", "min_value": "0",
"max_value_warning": "1.0", "max_value_warning": "1.0"
"global_only": true
}, },
"ooze_shield_enabled": { "ooze_shield_enabled": {
"label": "Enable Ooze Shield", "label": "Enable Ooze Shield",