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Fix one at a time iterator to not check things like the platform
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@ -2,6 +2,7 @@
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Scene.Iterator import Iterator
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from UM.Scene.SceneNode import SceneNode
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from functools import cmp_to_key
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from UM.Application import Application
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@ -10,13 +11,16 @@ from UM.Application import Application
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# Take note that the list of nodes can have children (that may or may not contain mesh data)
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class OneAtATimeIterator(Iterator.Iterator):
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def __init__(self, scene_node):
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super(OneAtATimeIterator, self).__init__(scene_node) # Call super to make multiple inheritence work.
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super().__init__(scene_node) # Call super to make multiple inheritence work.
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self._hit_map = [[]]
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self._original_node_list = []
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def _fillStack(self):
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node_list = []
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for node in self._scene_node.getChildren():
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if not type(node) is SceneNode:
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continue
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if node.getBoundingBox().height > Application.getInstance().getMachineManager().getActiveProfile().getSettingValue("gantry_height"):
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return
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if node.callDecoration("getConvexHull"):
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