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Fix another case of scene node checking by subclass, related to CURA-4780
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@ -18,7 +18,7 @@ class OneAtATimeIterator(Iterator.Iterator):
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def _fillStack(self):
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node_list = []
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for node in self._scene_node.getChildren():
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if not type(node) is SceneNode:
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if not issubclass(type(node), SceneNode):
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continue
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if node.callDecoration("getConvexHull"):
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