Corrections suggested by @bagelorb

CURA-2000
This commit is contained in:
fieldOfView 2016-10-07 19:56:52 +02:00
parent dbea06689f
commit 59457ad326

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@ -20,10 +20,10 @@ Select an individual item in a group or merged object and edit as usual. Just Ct
Profile management is improved. You can now easily see and track changes made to your profiles. Profile management is improved. You can now easily see and track changes made to your profiles.
*Improved Setting Visibility *Improved Setting Visibility
Make multiple settings visible at once. The Visibility Overview setting indicates why a setting is not shown in the sidebar even if it is selected. Make multiple settings visible at once. The Visibility Overview setting indicates why a setting is not shown in the sidebar even if it is enabled.
*Improved time estimation *Improved time estimation
Time estimations are more accurate. Based on our test time estimations should be within 5% accuracy. Time estimations are more accurate. Based on our test time estimations should be within 5% accuracy for Ultimaker printers.
*Optional G-code Machine Prefix *Optional G-code Machine Prefix
Disable the g-code prefix in Preferences. No more UM2_ on your printer display! Disable the g-code prefix in Preferences. No more UM2_ on your printer display!
@ -36,10 +36,10 @@ Configurations from older installations of Cura 2.1 are automatically imported i
*Slicing features *Slicing features
*Infill Improvements *Infill Improvements
We've introduced two new infill types: Tetrahedral and Cubic. They change along with the Z-axis for more uniform strength in all directions. Also, now you can change the density of the infill based on the distance from the top layers. You print get faster, use less material, and maintain the same object strength. We've introduced two new infill types: Tetrahedral and Cubic. They change along with the Z-axis for more uniform strength in all directions. Also, now you can change the density of the infill based on the distance from the top layers. Your objects print faster, use less material, and maintain the same strength.
*Set Acceleration and Jerk by Feature *Set Acceleration and Jerk by Feature
You can now set Jerk and Acceleration by feature, (infill, walls, top/bottom, etc) for more precision. You can now set Jerk and Acceleration by feature-type (infill, walls, top/bottom, etc), for more precision.
*Outer Wall Offset *Outer Wall Offset
Apply an offset to where the outer wall is printed for better surface quality when the outer wall line width is smaller than the nozzle size. Apply an offset to where the outer wall is printed for better surface quality when the outer wall line width is smaller than the nozzle size.
@ -56,8 +56,8 @@ The Skin Overlap setting allows you to overlap the skin lines with the walls for
*Control Initial Layer Travel Speed *Control Initial Layer Travel Speed
Set the travel speed of the initial layer(s) to reduce risk of extruder pulling the print from the bed. Set the travel speed of the initial layer(s) to reduce risk of extruder pulling the print from the bed.
*Support Bottoms *Support Interface
This new feature duplicates the Support Roofs feature in the places where the support rests on the model. It is now possible to print a support bottom as well as a support roof. Support bottoms are placed where the support rests on the model.
*Bug fixes & minor changes *Bug fixes & minor changes
Deleting grouped objects works as intended again. Deleting grouped objects works as intended again.
@ -81,7 +81,7 @@ Brim is now always printed just once.
Overlap Compensation works as intended again. Overlap Compensation works as intended again.
A raft now produces a reasonable amount of retractions. A raft now produces a reasonable amount of retractions.
No more string plume on top of one-at-a-time printed objects. No more string plume on top of one-at-a-time printed objects.
Engine log can be viewed even when slicing is finished. Engine log is now included in the application log.
Support roofs now only occur just below overhang. Support roofs now only occur just below overhang.
Brim is now also generated under the support. Brim is now also generated under the support.
Compensate overlapping wall parts now also works for inner walls. Compensate overlapping wall parts now also works for inner walls.
@ -89,9 +89,10 @@ Bed Level and Checkup procedures for UMO+ can now be done without re-adding mach
Undo and Redo now work correctly with multiple operations. Undo and Redo now work correctly with multiple operations.
The last used folder is now remembered (instead of defaulting to home folder) The last used folder is now remembered (instead of defaulting to home folder)
You can now adjust the speed at which the bed is lowered each layer. You can now adjust the speed at which the bed is lowered each layer.
Support roofs now only generate directly below the mesh.
Settings shared between skirt and brim now also activate when brim is selected. Settings shared between skirt and brim now also activate when brim is selected.
Made it possible to add multiple Per Model Settings at once. Made it possible to add multiple Per Model Settings at once.
Support doesn't remove brim around the object any more.
Draft shield and Ooze shield get their own brim or raft.
[2.1.3] [2.1.3]