Merge branch 'main' into main

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goofoo3d 2023-05-17 15:20:45 +08:00 committed by GitHub
commit 5f81594946
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2 changed files with 13 additions and 6 deletions

View File

@ -99,6 +99,7 @@ def findNodePlacement(nodes_to_arrange: List["SceneNode"], build_volume: "BuildV
config = NfpConfig()
config.accuracy = 1.0
config.alignment = NfpConfig.Alignment.DONT_ALIGN
num_bins = nest(node_items, build_plate_bounding_box, spacing, config)

View File

@ -648,11 +648,13 @@ class BuildVolume(SceneNode):
self._width = self._global_container_stack.getProperty("machine_width", "value")
machine_height = self._global_container_stack.getProperty("machine_height", "value")
if self._global_container_stack.getProperty("print_sequence", "value") == "one_at_a_time" and len(self._scene_objects) > 1:
self._height = min(self._global_container_stack.getProperty("gantry_height", "value") * self._scale_vector.z, machine_height)
if self._height < (machine_height * self._scale_vector.z):
new_height = min(self._global_container_stack.getProperty("gantry_height", "value") * self._scale_vector.z, machine_height)
if self._height > new_height:
self._build_volume_message.show()
else:
elif self._height < new_height:
self._build_volume_message.hide()
self._height = new_height
else:
self._height = self._global_container_stack.getProperty("machine_height", "value")
self._build_volume_message.hide()
@ -690,11 +692,15 @@ class BuildVolume(SceneNode):
if setting_key == "print_sequence":
machine_height = self._global_container_stack.getProperty("machine_height", "value")
if self._application.getGlobalContainerStack().getProperty("print_sequence", "value") == "one_at_a_time" and len(self._scene_objects) > 1:
self._height = min(self._global_container_stack.getProperty("gantry_height", "value") * self._scale_vector.z, machine_height)
if self._height < (machine_height * self._scale_vector.z):
new_height = min(
self._global_container_stack.getProperty("gantry_height", "value") * self._scale_vector.z,
machine_height)
if self._height > new_height:
self._build_volume_message.show()
else:
elif self._height < new_height:
self._build_volume_message.hide()
self._height = new_height
else:
self._height = self._global_container_stack.getProperty("machine_height", "value") * self._scale_vector.z
self._build_volume_message.hide()