Remove old unused code

This commit is contained in:
Jaime van Kessel 2019-06-28 15:09:08 +02:00
parent f329d7aed9
commit 691d106719

View File

@ -727,17 +727,9 @@ class BuildVolume(SceneNode):
self._error_areas = []
extruder_manager = ExtruderManager.getInstance()
used_extruders = extruder_manager.getUsedExtruderStacks()
used_extruders = ExtruderManager.getInstance().getUsedExtruderStacks()
disallowed_border_size = self.getEdgeDisallowedSize()
if not used_extruders:
# If no extruder is used, assume that the active extruder is used (else nothing is drawn)
if extruder_manager.getActiveExtruderStack():
used_extruders = [extruder_manager.getActiveExtruderStack()]
else:
used_extruders = [self._global_container_stack]
result_areas = self._computeDisallowedAreasStatic(disallowed_border_size, used_extruders) # Normal machine disallowed areas can always be added.
prime_areas = self._computeDisallowedAreasPrimeBlob(disallowed_border_size, used_extruders)
result_areas_no_brim = self._computeDisallowedAreasStatic(0, used_extruders) # Where the priming is not allowed to happen. This is not added to the result, just for collision checking.