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Merge pull request #17865 from Ultimaker/CURA-7647-fix-simulation-with-multiple-extruders
Case of simulation with multiple extruders
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6aaee84b95
@ -1,5 +1,6 @@
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# Copyright (c) 2021 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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import math
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from UM.Math.Color import Color
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from UM.Math.Vector import Vector
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@ -148,24 +149,23 @@ class SimulationPass(RenderPass):
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if layer == self._layer_view._current_layer_num:
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# We look for the position of the head, searching the point of the current path
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index = int(self._layer_view.getCurrentPath())
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offset = 0
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for polygon in layer_data.getLayer(layer).polygons:
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# The size indicates all values in the two-dimension array, and the second dimension is
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# always size 3 because we have 3D points.
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if index >= polygon.data.size // 3 - offset:
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index -= polygon.data.size // 3 - offset
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offset = 1 # This is to avoid the first point when there is more than one polygon, since has the same value as the last point in the previous polygon
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if index >= polygon.data.size // 3 :
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index -= polygon.data.size // 3
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continue
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# The head position is calculated and translated
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ratio = self._layer_view.getCurrentPath() - index
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pos_a = Vector(polygon.data[index + offset][0], polygon.data[index + offset][1],
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polygon.data[index + offset][2])
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if ratio <= 0.0001 or index + offset < len(polygon.data):
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ratio = self._layer_view.getCurrentPath() - math.floor(self._layer_view.getCurrentPath())
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pos_a = Vector(polygon.data[index][0], polygon.data[index][1],
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polygon.data[index][2])
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if ratio <= 0.0001 or index + 1 == len(polygon.data):
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# in case there multiple polygons and polygon changes, the first point has the same value as the last point in the previous polygon
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head_position = pos_a + node.getWorldPosition()
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else:
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pos_b = Vector(polygon.data[index + offset + 1][0],
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polygon.data[index + offset + 1][1],
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polygon.data[index + offset + 1][2])
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pos_b = Vector(polygon.data[index + 1][0],
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polygon.data[index + 1][1],
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polygon.data[index + 1][2])
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vec = pos_a * (1.0 - ratio) + pos_b * ratio
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head_position = vec + node.getWorldPosition()
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break
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@ -57,7 +57,7 @@ class SimulationView(CuraView):
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LAYER_VIEW_TYPE_LINE_TYPE = 1
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LAYER_VIEW_TYPE_FEEDRATE = 2
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LAYER_VIEW_TYPE_THICKNESS = 3
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SIMULATION_FACTOR = 3
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SIMULATION_FACTOR = 2
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_no_layers_warning_preference = "view/no_layers_warning"
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@ -211,7 +211,8 @@ class SimulationView(CuraView):
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left_value = cumulative_line_duration[i - 1] if i > 0 else 0.0
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right_value = cumulative_line_duration[i]
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assert (left_value <= self._current_time <= right_value)
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if not (left_value <= self._current_time <= right_value):
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Logger.debug(f"At index {i}: left value {left_value} right value {right_value} and current time is {self._current_time}")
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fractional_value = (self._current_time - left_value) / (right_value - left_value)
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@ -255,6 +256,8 @@ class SimulationView(CuraView):
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for line_duration in list((polyline.lineLengths / polyline.lineFeedrates)[0]):
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total_duration += line_duration / SimulationView.SIMULATION_FACTOR
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self._cumulative_line_duration[self.getCurrentLayer()].append(total_duration)
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# for tool change we add an extra tool path
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self._cumulative_line_duration[self.getCurrentLayer()].append(total_duration)
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return self._cumulative_line_duration[self.getCurrentLayer()]
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