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If a group node is outside build area, all it's children are also marked as such
CURA-403
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parent
6db03538a1
commit
75c1f12d33
@ -48,6 +48,8 @@ class PlatformPhysics:
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# same direction.
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transformed_nodes = []
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group_nodes = []
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for node in BreadthFirstIterator(root):
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if node is root or type(node) is not SceneNode or node.getBoundingBox() is None:
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continue
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@ -69,6 +71,9 @@ class PlatformPhysics:
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if build_volume_bounding_box.intersectsBox(bbox) != AxisAlignedBox.IntersectionResult.FullIntersection:
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node._outside_buildarea = True
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if node.callDecoration("isGroup"):
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group_nodes.append(node) # Keep list of affected group_nodes
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# Move it downwards if bottom is above platform
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move_vector = Vector()
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if Preferences.getInstance().getValue("physics/automatic_drop_down") and not (node.getParent() and node.getParent().callDecoration("isGroup")): #If an object is grouped, don't move it down
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@ -144,7 +149,6 @@ class PlatformPhysics:
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overlap = convex_hull.intersectsPolygon(area)
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if overlap is None:
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continue
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node._outside_buildarea = True
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if not Vector.Null.equals(move_vector, epsilon=1e-5):
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@ -152,6 +156,12 @@ class PlatformPhysics:
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op = PlatformPhysicsOperation.PlatformPhysicsOperation(node, move_vector)
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op.push()
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# Group nodes should override the _outside_buildarea property of their children.
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for group_node in group_nodes:
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for child_node in group_node.getAllChildren():
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child_node._outside_buildarea = group_node._outside_buildarea
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def _onToolOperationStarted(self, tool):
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self._enabled = False
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