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Maintain a selection when removing a mesh, so the tool stays active
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@ -126,9 +126,16 @@ class SupportEraser(Tool):
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Application.getInstance().getController().getScene().sceneChanged.emit(node)
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Application.getInstance().getController().getScene().sceneChanged.emit(node)
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def _removeEraserMesh(self, node: CuraSceneNode):
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def _removeEraserMesh(self, node: CuraSceneNode):
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parent = node.getParent()
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if parent == self._controller.getScene().getRoot():
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parent = None
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op = RemoveSceneNodeOperation(node)
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op = RemoveSceneNodeOperation(node)
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op.push()
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op.push()
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if parent and not Selection.isSelected(parent):
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Selection.add(parent)
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Application.getInstance().getController().getScene().sceneChanged.emit(node)
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Application.getInstance().getController().getScene().sceneChanged.emit(node)
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def _updateEnabled(self):
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def _updateEnabled(self):
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