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Only start change timer if there is a global stack
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@ -87,7 +87,8 @@ class BuildVolume(SceneNode):
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Application.getInstance().getMachineManager().activeQualityChanged.connect(self._onStackChanged)
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def _onSceneChanged(self, source):
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self._change_timer.start()
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if self._global_container_stack:
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self._change_timer.start()
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def _onChangeTimerFinished(self):
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root = Application.getInstance().getController().getScene().getRoot()
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