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https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
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Fix profiles and FDMprinter after merge
Merge didn't go too well. Contributes to issue CURA-1235.
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0684cee681
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@ -395,6 +395,26 @@
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}
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}
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},
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"bottom_thickness": {
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"label": "Bottom Thickness",
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"description": "The thickness of the bottom layers in the print. This value divided by the layer height defines the number of bottom layers.",
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"unit": "mm",
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"default": 0.6,
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"min_value": "0",
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"type": "float",
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"visible": false,
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"children": {
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"bottom_layers": {
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"label": "Bottom Layers",
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"description": "The number of bottom layers. When calculated by the bottom thickness, this value is rounded to a whole number.",
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"min_value": "0",
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"default": 6,
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"type": "int",
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"visible": false,
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"inherit_function": "999999 if infill_sparse_density == 100 else math.ceil(round(parent_value / layer_height, 4))"
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}
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}
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},
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"wall_0_inset": {
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"label": "Outer Wall Inset",
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"description": "Inset applied to the path of the outer wall. If the outer wall is smaller than the nozzle, and printed after the inner walls, use this offset to get the hole in the nozzle to overlap with the inner walls instead of the outside of the object.",
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@ -413,61 +433,6 @@
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"default": false,
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"visible": false,
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"inherit": false
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},
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"top_bottom_thickness": {
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"label": "Bottom/Top Thickness",
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"description": "This controls the thickness of the bottom and top layers. The number of solid layers put down is calculated from the layer thickness and this value. Having this value a multiple of the layer thickness makes sense. Keep it near your wall thickness to make an evenly strong part.",
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"unit": "mm",
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"default": 0.8,
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"min_value": "0",
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"max_value": "5",
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"min_value_warning": "0.6",
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"type": "float",
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"visible": true,
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"children": {
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"top_thickness": {
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"label": "Top Thickness",
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"description": "This controls the thickness of the top layers. The number of solid layers printed is calculated from the layer thickness and this value. Having this value be a multiple of the layer thickness makes sense. Keep it near your wall thickness to make an evenly strong part.",
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"unit": "mm",
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"default": 0.8,
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"min_value": "0",
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"max_value_warning": "100",
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"type": "float",
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"visible": false,
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"children": {
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"top_layers": {
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"label": "Top Layers",
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"description": "This controls the number of top layers.",
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"default": 8,
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"min_value": "0",
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"max_value_warning": "100",
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"type": "int",
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"visible": false,
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"inherit_function": "0 if infill_sparse_density == 100 else math.ceil(parent_value / layer_height)"
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}
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}
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},
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"bottom_thickness": {
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"label": "Bottom Thickness",
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"description": "This controls the thickness of the bottom layers. The number of solid layers printed is calculated from the layer thickness and this value. Having this value be a multiple of the layer thickness makes sense. And keep it near to your wall thickness to make an evenly strong part.",
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"unit": "mm",
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"default": 0.6,
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"min_value": "0",
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"type": "float",
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"visible": false,
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"children": {
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"bottom_layers": {
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"label": "Bottom Layers",
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"description": "This controls the amount of bottom layers.",
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"min_value": "0",
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"default": 6,
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"type": "int",
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"visible": false,
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"inherit_function": "999999 if infill_sparse_density == 100 else math.ceil(parent_value / layer_height)"
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}
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}
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}
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}
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}
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}
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},
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@ -15,7 +15,6 @@ support_enable = False
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retraction_combing = All
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cool_min_speed = 25
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brim_line_count = 32
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top_thickness = 0.72
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material_flow = 100.0
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cool_lift_head = True
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speed_print = 20
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@ -30,7 +29,6 @@ infill_before_walls = False
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retraction_speed = 40.0
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skin_no_small_gaps_heuristic = False
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infill_sparse_density = 22
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shell_thickness = 0.88
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cool_fan_speed_max = 100
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raft_airgap = 0.0
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material_bed_temperature = 70
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@ -38,7 +36,6 @@ infill_overlap = 0.022
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speed_wall_x = 25
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skirt_minimal_length = 150.0
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speed_layer_0 = 20
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bottom_thickness = 0.72
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layer_height_0 = 0.15
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magic_mesh_surface_mode = False
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cool_fan_speed_min = 50
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@ -15,7 +15,6 @@ support_enable = False
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retraction_combing = All
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cool_min_speed = 15
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brim_line_count = 10
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top_thickness = 1.2
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material_flow = 100.0
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cool_lift_head = True
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speed_print = 20
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@ -29,7 +28,6 @@ speed_infill = 40
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infill_before_walls = False
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retraction_speed = 40.0
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skin_no_small_gaps_heuristic = False
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shell_thickness = 2.1
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cool_fan_speed_max = 100
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raft_airgap = 0.0
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material_bed_temperature = 70
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@ -37,7 +35,6 @@ infill_overlap = 0.105
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speed_wall_x = 30
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skirt_minimal_length = 150.0
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speed_layer_0 = 20
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bottom_thickness = 1.2
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layer_height_0 = 0.5
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magic_mesh_surface_mode = False
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cool_fan_speed_min = 50
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@ -14,7 +14,6 @@ raft_airgap = 0.0
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raft_surface_thickness = 0.27
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raft_interface_line_spacing = 3.0
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skin_no_small_gaps_heuristic = False
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bottom_thickness = 0.72
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raft_surface_line_spacing = 3.0
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retraction_combing = All
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adhesion_type = brim
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@ -29,7 +28,6 @@ retraction_speed = 40.0
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cool_fan_speed_max = 100
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magic_mesh_surface_mode = False
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speed_print = 20
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shell_thickness = 0.88
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speed_wall_0 = 20
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material_flow = 100.0
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support_pattern = lines
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@ -37,7 +35,6 @@ infill_sparse_density = 22
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raft_interface_line_width = 0.4
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layer_height_0 = 0.15
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material_bed_temperature = 70
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top_thickness = 0.72
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top_bottom_thickness = 0.72
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speed_wall_x = 25
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infill_overlap = 0.0374
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@ -14,7 +14,6 @@ raft_airgap = 0.0
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raft_surface_thickness = 0.27
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raft_interface_line_spacing = 3.0
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skin_no_small_gaps_heuristic = False
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bottom_thickness = 1.2
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support_pattern = lines
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retraction_combing = All
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adhesion_type = brim
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@ -28,7 +27,6 @@ retraction_speed = 40.0
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cool_fan_speed_max = 100
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magic_mesh_surface_mode = False
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speed_print = 20
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shell_thickness = 2.1
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speed_wall_0 = 20
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material_flow = 100.0
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raft_surface_line_spacing = 3.0
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@ -36,7 +34,6 @@ raft_margin = 5.0
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raft_interface_line_width = 0.4
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layer_height_0 = 0.5
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material_bed_temperature = 70
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top_thickness = 1.2
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top_bottom_thickness = 1.2
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speed_wall_x = 30
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infill_overlap = 0.119
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@ -8,12 +8,10 @@ weight = -3
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[settings]
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retraction_combing = All
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top_thickness = 0.72
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speed_layer_0 = 20
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speed_print = 20
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speed_wall_0 = 20
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raft_interface_line_spacing = 3.0
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shell_thickness = 0.88
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infill_overlap = 0.033
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retraction_hop = 0.0
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material_bed_temperature = 70
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@ -41,7 +39,6 @@ top_bottom_thickness = 0.72
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cool_fan_speed_max = 100
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speed_infill = 30
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magic_mesh_surface_mode = False
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bottom_thickness = 0.72
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speed_wall_x = 25
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machine_nozzle_size = 0.22
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raft_surface_line_spacing = 3.0
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@ -13,7 +13,6 @@ speed_layer_0 = 20
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speed_print = 20
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speed_wall_0 = 25
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raft_interface_line_spacing = 3.0
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shell_thickness = 2.1
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infill_overlap = 0.105
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retraction_hop = 0.0
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material_bed_temperature = 70
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@ -40,7 +39,6 @@ top_bottom_thickness = 1.2
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cool_fan_speed_max = 100
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speed_infill = 40
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magic_mesh_surface_mode = False
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bottom_thickness = 1.2
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speed_wall_x = 30
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machine_nozzle_size = 0.7
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raft_surface_line_spacing = 3.0
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