Merge branch 'master' of github.com:Ultimaker/Cura

This commit is contained in:
Ghostkeeper 2017-03-13 17:24:17 +01:00
commit 7a30b29458
No known key found for this signature in database
GPG Key ID: C5F96EE2BC0F7E75

View File

@ -32,14 +32,18 @@ class GCodeReader(MeshReader):
Application.getInstance().hideMessageSignal.connect(self._onHideMessage)
self._cancelled = False
self._message = None
self._layer_number = 0
self._extruder_number = 0
self._layer_type = LayerPolygon.Inset0Type
self._clearValues()
self._scene_node = None
self._position = namedtuple('Position', ['x', 'y', 'z', 'e'])
self._is_layers_in_file = False
def _clearValues(self):
self._extruder = 0
self._extruder_number = 0
self._layer_type = LayerPolygon.Inset0Type
self._layer = 0
self._layer_number = 0
self._previous_z = 0
self._layer_data_builder = LayerDataBuilder.LayerDataBuilder()
self._center_is_zero = False
@ -90,10 +94,10 @@ class GCodeReader(MeshReader):
if countvalid < 2:
return False
try:
self._layer_data_builder.addLayer(self._layer)
self._layer_data_builder.setLayerHeight(self._layer, path[0][2])
self._layer_data_builder.setLayerThickness(self._layer, math.fabs(current_z - self._previous_z))
this_layer = self._layer_data_builder.getLayer(self._layer)
self._layer_data_builder.addLayer(self._layer_number)
self._layer_data_builder.setLayerHeight(self._layer_number, path[0][2])
self._layer_data_builder.setLayerThickness(self._layer_number, math.fabs(current_z - self._previous_z))
this_layer = self._layer_data_builder.getLayer(self._layer_number)
except ValueError:
return False
count = len(path)
@ -116,7 +120,7 @@ class GCodeReader(MeshReader):
line_widths[i - 1] = 0.2
i += 1
this_poly = LayerPolygon(self._extruder, line_types, points, line_widths, line_thicknesses)
this_poly = LayerPolygon(self._extruder_number, line_types, points, line_widths, line_thicknesses)
this_poly.buildCache()
this_layer.polygons.append(this_poly)
@ -127,29 +131,37 @@ class GCodeReader(MeshReader):
x = params.x if params.x is not None else x
y = params.y if params.y is not None else y
z_changed = False
if params.z is not None:
if z != params.z:
z_changed = True
self._previous_z = z
z = params.z
if params.e is not None:
if params.e > e[self._extruder]:
if params.e > e[self._extruder_number]:
path.append([x, y, z, self._layer_type]) # extrusion
else:
path.append([x, y, z, LayerPolygon.MoveRetractionType]) # retraction
e[self._extruder] = params.e
e[self._extruder_number] = params.e
else:
path.append([x, y, z, LayerPolygon.MoveCombingType])
if z_changed:
if not self._is_layers_in_file:
if len(path) > 1 and z > 0:
if self._createPolygon(z, path):
self._layer += 1
self._layer_number += 1
path.clear()
else:
path.clear()
return self._position(x, y, z, e)
# G0 and G1 should be handled exactly the same.
_gCode1 = _gCode0
## Home the head.
def _gCode28(self, position, params, path):
return self._position(
params.x if params.x is not None else position.x,
@ -157,24 +169,25 @@ class GCodeReader(MeshReader):
0,
position.e)
## Reset the current position to the values specified.
# For example: G92 X10 will set the X to 10 without any physical motion.
def _gCode92(self, position, params, path):
if params.e is not None:
position.e[self._extruder] = params.e
position.e[self._extruder_number] = params.e
return self._position(
params.x if params.x is not None else position.x,
params.y if params.y is not None else position.y,
params.z if params.z is not None else position.z,
position.e)
_gCode1 = _gCode0
def _processGCode(self, G, line, position, path):
func = getattr(self, "_gCode%s" % G, None)
x = self._getFloat(line, "X")
y = self._getFloat(line, "Y")
z = self._getFloat(line, "Z")
e = self._getFloat(line, "E")
if func is not None:
x = self._getFloat(line, "X")
y = self._getFloat(line, "Y")
z = self._getFloat(line, "Z")
e = self._getFloat(line, "E")
if (x is not None and x < 0) or (y is not None and y < 0):
self._center_is_zero = True
params = self._position(x, y, z, e)
@ -182,13 +195,13 @@ class GCodeReader(MeshReader):
return position
def _processTCode(self, T, line, position, path):
self._extruder = T
if self._extruder + 1 > len(position.e):
position.e.extend([0] * (self._extruder - len(position.e) + 1))
self._extruder_number = T
if self._extruder_number + 1 > len(position.e):
position.e.extend([0] * (self._extruder_number - len(position.e) + 1))
if not self._is_layers_in_file:
if len(path) > 1 and position[2] > 0:
if self._createPolygon(position[2], path):
self._layer += 1
self._layer_number += 1
path.clear()
else:
path.clear()
@ -202,12 +215,13 @@ class GCodeReader(MeshReader):
self._cancelled = False
scene_node = SceneNode()
scene_node.getBoundingBox = self._getNullBoundingBox # Manually set bounding box, because mesh doesn't have mesh data
# Override getBoundingBox function of the sceneNode, as this node should return a bounding box, but there is no
# real data to calculate it from.
scene_node.getBoundingBox = self._getNullBoundingBox
glist = []
gcode_list = []
self._is_layers_in_file = False
Logger.log("d", "Opening file %s" % file_name)
with open(file_name, "r") as file:
@ -215,7 +229,7 @@ class GCodeReader(MeshReader):
current_line = 0
for line in file:
file_lines += 1
glist.append(line)
gcode_list.append(line)
if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
self._is_layers_in_file = True
file.seek(0)
@ -242,6 +256,7 @@ class GCodeReader(MeshReader):
self._message.setProgress(math.floor(current_line / file_lines * 100))
if len(line) == 0:
continue
if line.find(self._type_keyword) == 0:
type = line[len(self._type_keyword):].strip()
if type == "WALL-INNER":
@ -256,27 +271,33 @@ class GCodeReader(MeshReader):
self._layer_type = LayerPolygon.SupportType
elif type == "FILL":
self._layer_type = LayerPolygon.InfillType
else:
Logger.log("w", "Encountered a unknown type (%s) while parsing g-code.", type)
if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
try:
layer_number = int(line[len(self._layer_keyword):])
self._createPolygon(current_position[2], current_path)
current_path.clear()
self._layer = layer_number
self._layer_number = layer_number
except:
pass
if line[0] == ";":
# This line is a comment. Ignore it.
if line.startswith(";"):
continue
G = self._getInt(line, "G")
if G is not None:
current_position = self._processGCode(G, line, current_position, current_path)
T = self._getInt(line, "T")
if T is not None:
current_position = self._processTCode(T, line, current_position, current_path)
if not self._is_layers_in_file and len(current_path) > 1 and current_position[2] > 0:
if self._createPolygon(current_position[2], current_path):
self._layer += 1
self._layer_number += 1
current_path.clear()
material_color_map = numpy.zeros((10, 4), dtype = numpy.float32)
@ -288,13 +309,13 @@ class GCodeReader(MeshReader):
scene_node.addDecorator(decorator)
gcode_list_decorator = GCodeListDecorator()
gcode_list_decorator.setGCodeList(glist)
gcode_list_decorator.setGCodeList(gcode_list)
scene_node.addDecorator(gcode_list_decorator)
Logger.log("d", "Finished parsing %s" % file_name)
self._message.hide()
if self._layer == 0:
if self._layer_number == 0:
Logger.log("w", "File %s doesn't contain any valid layers" % file_name)
settings = Application.getInstance().getGlobalContainerStack()