diff --git a/plugins/LayerView/layers3d.shader b/plugins/LayerView/layers3d.shader index a1e412debb..c7c7628a92 100644 --- a/plugins/LayerView/layers3d.shader +++ b/plugins/LayerView/layers3d.shader @@ -38,7 +38,6 @@ vertex41core = v1_vertex.y -= a_line_dim.y / 2; // half layer down vec4 world_space_vert = u_modelMatrix * v1_vertex; - //gl_Position = u_modelViewProjectionMatrix * a_vertex; //world_space_vert; gl_Position = world_space_vert; // shade the color depending on the extruder index stored in the alpha component of the color