From 9146304e9a7b450ea0d1d8d2c532b95206847648 Mon Sep 17 00:00:00 2001 From: Paul Kuiper <46715907+pkuiper-ultimaker@users.noreply.github.com> Date: Tue, 9 Jul 2024 10:38:24 +0200 Subject: [PATCH] Set z_seam on vertex to false (allow on mid vertex). Results in a better seam quality. Also prevent seams on overhangs by default. PP-495 --- resources/definitions/fdmprinter.def.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resources/definitions/fdmprinter.def.json b/resources/definitions/fdmprinter.def.json index 64196b9f8b..045bec05a4 100644 --- a/resources/definitions/fdmprinter.def.json +++ b/resources/definitions/fdmprinter.def.json @@ -1347,7 +1347,7 @@ "label": "Z Seam On Vertex", "description": "Place the z-seam on a polygon vertex. Switching this off can place the seam between vertices as well. (Keep in mind that this won't override the restrictions on placing the seam on an unsupported overhang.)", "type": "bool", - "default_value": true, + "default_value": false, "settable_per_mesh": true, "enabled": "z_seam_type == 'back' or z_seam_type == 'shortest'" }, @@ -8275,7 +8275,7 @@ "minimum_value_warning": "2", "maximum_value": "90", "default_value": 90, - "value": "wall_overhang_angle", + "value": "support_angle", "settable_per_mesh": true }, "wall_overhang_speed_factor":