Fix wrong push free shadow for one at a time.

It was applying the size twice. CURA-5822
This commit is contained in:
Jaime van Kessel 2018-11-16 13:44:46 +01:00
parent 240ac1f06b
commit 93bd5fee53

View File

@ -272,7 +272,7 @@ class ConvexHullDecorator(SceneNodeDecorator):
head_and_fans = self._getHeadAndFans().intersectionConvexHulls(mirrored)
# Min head hull is used for the push free
convex_hull = self._compute2DConvexHeadFull()
convex_hull = self._compute2DConvexHull()
if convex_hull:
return convex_hull.getMinkowskiHull(head_and_fans)
return None