From 9900a0b3273496e8027521f80a11143ac287efdf Mon Sep 17 00:00:00 2001 From: Arjen Hiemstra Date: Wed, 2 Dec 2015 17:17:27 +0100 Subject: [PATCH] Fix ConvexHullNode so it renders --- cura/ConvexHullNode.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cura/ConvexHullNode.py b/cura/ConvexHullNode.py index c7a8257ef0..9a0cd9f3c3 100644 --- a/cura/ConvexHullNode.py +++ b/cura/ConvexHullNode.py @@ -17,7 +17,7 @@ class ConvexHullNode(SceneNode): self.setCalculateBoundingBox(False) - self._material = None + self._shader = None self._original_parent = parent @@ -68,7 +68,7 @@ class ConvexHullNode(SceneNode): self._shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "default.shader")) if self.getParent(): - self._material.setUniformValue("u_color", self._color) + self._shader.setUniformValue("u_color", self._color) renderer.queueNode(self, transparent = True, shader = self._shader) if self._convex_hull_head_mesh: renderer.queueNode(self, shader = self._shader, transparent = True, mesh = self._convex_hull_head_mesh)