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Also take points on Z=0 with convex hull
Contributes to issue CURA-1009.
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@ -39,7 +39,7 @@ class ConvexHullJob(Job):
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mesh = self._node.getMeshData()
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vertex_data = mesh.getTransformed(self._node.getWorldTransformation()).getVertices()
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# Don't use data below 0. TODO; We need a better check for this as this gives poor results for meshes with long edges.
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vertex_data = vertex_data[vertex_data[:,1]>0]
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vertex_data = vertex_data[vertex_data[:,1] >= 0]
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hull = Polygon(numpy.rint(vertex_data[:, [0, 2]]).astype(int))
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# First, calculate the normal convex hull around the points
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