Create functions that get & set platform activity

The platform activity is determined by whether there is a mesh in the build platform or not

Contributes to #128
This commit is contained in:
Tamara Hogenhout 2015-07-10 17:50:15 +02:00
parent ae89ef37c0
commit a5f00f30ca

View File

@ -74,6 +74,7 @@ class CuraApplication(QtApplication):
self._print_information = None
self._i18n_catalog = None
self._previous_active_tool = None
self._platform_activity = False
self.activeMachineChanged.connect(self._onActiveMachineChanged)
@ -215,6 +216,31 @@ class CuraApplication(QtApplication):
self._previous_active_tool = None
requestAddPrinter = pyqtSignal()
activityChanged = pyqtSignal()
@pyqtProperty(bool, notify = activityChanged)
def getPlatformActivity(self):
return self._platform_activity
@pyqtSlot(bool)
def setPlatformActivity(self, activity):
##Sets the _platform_activity variable on true or false depending on whether there is a mesh on the platform
if activity == True:
self._platform_activity = activity
elif activity == False:
nodes = []
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
i = 0
for node in nodes:
if not node.getMeshData():
continue
i += 1
if i <= 1: ## i == 0 when the meshes are removed using the deleteAll function; i == 1 when the last remaining mesh is removed using the deleteObject function
self._platform_activity = activity
self.activityChanged.emit()
## Remove an object from the scene
@pyqtSlot("quint64")
@ -227,6 +253,7 @@ class CuraApplication(QtApplication):
if object:
op = RemoveSceneNodeOperation(object)
op.push()
self.setPlatformActivity(False)
## Create a number of copies of existing object.
@pyqtSlot("quint64", int)
@ -267,7 +294,6 @@ class CuraApplication(QtApplication):
if type(node) is not SceneNode or not node.getMeshData():
continue
nodes.append(node)
if nodes:
op = GroupedOperation()
@ -275,6 +301,7 @@ class CuraApplication(QtApplication):
op.addOperation(RemoveSceneNodeOperation(node))
op.push()
self.setPlatformActivity(False)
## Reset all translation on nodes with mesh data.
@pyqtSlot()