reduce top/bottom speed by 80%

The top/bottom speed is reduced by 80% to allow for better cooling of the top layers. This reduces pillowing. The line width is increased by 80% to maintain the flow equalization. PP-95
This commit is contained in:
Rijk van Manen 2021-12-20 12:10:55 +01:00
parent 998ba3631c
commit a8fbba3c25
9 changed files with 18 additions and 15 deletions

View File

@ -46,11 +46,12 @@ retraction_hop = 1.5
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_travel = 300
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)

View File

@ -47,11 +47,12 @@ retraction_hop = 1.5
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_travel = 300
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)

View File

@ -44,11 +44,12 @@ retraction_hop = 1.5
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_travel = 300
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)

View File

@ -44,12 +44,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50

View File

@ -44,12 +44,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50

View File

@ -43,12 +43,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50

View File

@ -44,12 +44,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50

View File

@ -44,12 +44,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50

View File

@ -43,12 +43,12 @@ retraction_extrusion_window = 1
retraction_hop_only_when_collides = True
retraction_min_travel = =line_width * 2
retraction_prime_speed = 15
skin_line_width = =round(line_width / 0.8, 2)
skin_overlap = 5
speed_equalize_flow_enabled = True
speed_layer_0 = =math.ceil(speed_print * 18 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_topbottom = =math.ceil(speed_print * 0.8)
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 25 / 25)
support_angle = 50