mirror of
https://git.mirrors.martin98.com/https://github.com/Ultimaker/Cura
synced 2025-08-12 05:49:03 +08:00
Fix transparency of minor grid cells
You need to turn it on manually, apparently. Contributes to issue CURA-4150.
This commit is contained in:
parent
38e907b3ae
commit
bb3f8d085b
@ -177,7 +177,7 @@ class BuildVolume(SceneNode):
|
||||
renderer.queueNode(self, mode = RenderBatch.RenderMode.Lines)
|
||||
renderer.queueNode(self, mesh = self._origin_mesh)
|
||||
renderer.queueNode(self, mesh = self._plate_mesh, shader = self._grid_shader, backface_cull = True)
|
||||
renderer.queueNode(self, mesh = self._grid_mesh, mode = RenderBatch.RenderMode.Lines)
|
||||
renderer.queueNode(self, mesh = self._grid_mesh, mode = RenderBatch.RenderMode.Lines, transparent = True)
|
||||
if self._disallowed_area_mesh:
|
||||
renderer.queueNode(self, mesh = self._disallowed_area_mesh, shader = self._shader, transparent = True, backface_cull = True, sort = -9)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user