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Marking another unused variable
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@ -33,7 +33,7 @@ class ConvexHullNode(SceneNode):
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self._convex_hull_head_mesh = None
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self._hull = hull
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hull_points = self._hull.getPoints()
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hull_points = self._hull.getPoints() # TODO: @UnusedVariable
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hull_mesh = self.createHullMesh(self._hull.getPoints())
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if hull_mesh:
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self.setMeshData(hull_mesh)
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