Merge branch 'master' of github.com:Ultimaker/Cura

This commit is contained in:
Jaime van Kessel 2016-07-26 12:10:58 +02:00
commit beca64a5c2
3 changed files with 56 additions and 16 deletions

View File

@ -51,6 +51,7 @@ class ConvexHullDecorator(SceneNodeDecorator):
return None
hull = self._compute2DConvexHull()
if self._global_stack and self._node:
if self._global_stack.getProperty("print_sequence", "value") == "one_at_a_time" and not self._node.getParent().callDecoration("isGroup"):
hull = hull.getMinkowskiHull(Polygon(numpy.array(self._global_stack.getProperty("machine_head_polygon", "value"), numpy.float32)))
@ -72,7 +73,9 @@ class ConvexHullDecorator(SceneNodeDecorator):
if self._global_stack:
if self._global_stack.getProperty("print_sequence", "value") == "one_at_a_time" and not self._node.getParent().callDecoration("isGroup"):
return self._compute2DConvexHeadMin()
head_with_fans = self._compute2DConvexHeadMin()
head_with_fans_with_adhesion_margin = self._add2DAdhesionMargin(head_with_fans)
return head_with_fans_with_adhesion_margin
return None
## Get convex hull of the node
@ -84,6 +87,7 @@ class ConvexHullDecorator(SceneNodeDecorator):
if self._global_stack:
if self._global_stack.getProperty("print_sequence", "value") == "one_at_a_time" and not self._node.getParent().callDecoration("isGroup"):
# Printing one at a time and it's not an object in a group
return self._compute2DConvexHull()
return None
@ -99,11 +103,6 @@ class ConvexHullDecorator(SceneNodeDecorator):
convex_hull = self.getConvexHull()
if self._convex_hull_node:
# Check if convex hull has changed
if (self._convex_hull_node.getHull() == convex_hull and
self._convex_hull_node.getThickness() == self._raft_thickness):
return
self._convex_hull_node.setParent(None)
hull_node = ConvexHullNode.ConvexHullNode(self._node, convex_hull, self._raft_thickness, root)
self._convex_hull_node = hull_node
@ -219,6 +218,44 @@ class ConvexHullDecorator(SceneNodeDecorator):
min_head_hull = self._compute2DConvexHull().getMinkowskiHull(head_and_fans)
return min_head_hull
## Compensate given 2D polygon with adhesion margin
# \return 2D polygon with added margin
def _add2DAdhesionMargin(self, poly):
# Compensate for raft/skirt/brim
# Add extra margin depending on adhesion type
adhesion_type = self._global_stack.getProperty("adhesion_type", "value")
extra_margin = 0
machine_head_coords = numpy.array(
self._global_stack.getProperty("machine_head_with_fans_polygon", "value"),
numpy.float32)
head_y_size = abs(machine_head_coords).min() # safe margin to take off in all directions
if adhesion_type == "raft":
extra_margin = max(0, self._global_stack.getProperty("raft_margin", "value") - head_y_size)
elif adhesion_type == "brim":
extra_margin = max(0, self._global_stack.getProperty("brim_width", "value") - head_y_size)
elif adhesion_type == "skirt":
extra_margin = max(
0, self._global_stack.getProperty("skirt_gap", "value") +
self._global_stack.getProperty("skirt_line_count", "value") * self._global_stack.getProperty("skirt_brim_line_width", "value") -
head_y_size)
# adjust head_and_fans with extra margin
if extra_margin > 0:
# In Cura 2.2+, there is a function to create this circle-like polygon.
extra_margin_polygon = Polygon(numpy.array([
[-extra_margin, 0],
[-extra_margin * 0.707, extra_margin * 0.707],
[0, extra_margin],
[extra_margin * 0.707, extra_margin * 0.707],
[extra_margin, 0],
[extra_margin * 0.707, -extra_margin * 0.707],
[0, -extra_margin],
[-extra_margin * 0.707, -extra_margin * 0.707]
], numpy.float32))
poly = poly.getMinkowskiHull(extra_margin_polygon)
return poly
def _roundHull(self, convex_hull):
return convex_hull.getMinkowskiHull(Polygon(numpy.array([[-0.5, -0.5], [-0.5, 0.5], [0.5, 0.5], [0.5, -0.5]], numpy.float32)))
@ -249,4 +286,5 @@ class ConvexHullDecorator(SceneNodeDecorator):
_affected_settings = [
"adhesion_type", "raft_base_thickness", "raft_interface_thickness", "raft_surface_layers",
"raft_surface_thickness", "raft_airgap", "print_sequence"]
"raft_surface_thickness", "raft_airgap", "print_sequence",
"skirt_gap", "skirt_line_count", "skirt_brim_line_width", "skirt_distance"]

View File

@ -28,15 +28,16 @@ class ConvexHullNode(SceneNode):
# The y-coordinate of the convex hull mesh. Must not be 0, to prevent z-fighting.
self._mesh_height = 0.1
self._thickness = thickness
# The node this mesh is "watching"
self._node = node
self._convex_hull_head_mesh = None
self._node.decoratorsChanged.connect(self._onNodeDecoratorsChanged)
self._onNodeDecoratorsChanged(self._node)
self._convex_hull_head_mesh = None
self._hull = hull
self._thickness = thickness
if self._hull:
hull_mesh_builder = MeshBuilder()
@ -46,11 +47,6 @@ class ConvexHullNode(SceneNode):
hull_mesh = hull_mesh_builder.build()
self.setMeshData(hull_mesh)
convex_hull_head = self._node.callDecoration("getConvexHullHead")
if convex_hull_head:
convex_hull_head_builder = MeshBuilder()
convex_hull_head_builder.addConvexPolygon(convex_hull_head.getPoints(), self._mesh_height-thickness)
self._convex_hull_head_mesh = convex_hull_head_builder.build()
def getHull(self):
return self._hull
@ -78,6 +74,12 @@ class ConvexHullNode(SceneNode):
def _onNodeDecoratorsChanged(self, node):
self._color = Color(35, 35, 35, 0.5)
convex_hull_head = self._node.callDecoration("getConvexHullHead")
if convex_hull_head:
convex_hull_head_builder = MeshBuilder()
convex_hull_head_builder.addConvexPolygon(convex_hull_head.getPoints(), self._mesh_height-self._thickness)
self._convex_hull_head_mesh = convex_hull_head_builder.build()
if not node:
return

View File

@ -35,7 +35,7 @@ class SolidView(View):
if not self._disabled_shader:
self._disabled_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "striped.shader"))
self._disabled_shader.setUniformValue("u_diffuseColor1", [1.0, 0.28, 0.28, 1.0])
self._disabled_shader.setUniformValue("u_diffuseColor1", [0.48, 0.48, 0.48, 1.0])
self._disabled_shader.setUniformValue("u_diffuseColor2", [0.68, 0.68, 0.68, 1.0])
self._disabled_shader.setUniformValue("u_width", 50.0)