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Merge pull request #18549 from Ultimaker/CURA-11650-thumnails-missing
Cura 11650 thumnails missing
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commit
cba5b0dc48
@ -21,23 +21,31 @@ from UM.Scene.SceneNode import SceneNode
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from UM.Qt.QtRenderer import QtRenderer
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class Snapshot:
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DEFAULT_WIDTH_HEIGHT = 300
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MAX_RENDER_DISTANCE = 10000
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BOUND_BOX_FACTOR = 1.75
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CAMERA_FOVY = 30
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ATTEMPTS_FOR_SNAPSHOT = 10
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@staticmethod
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def getImageBoundaries(image: QImage):
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# Look at the resulting image to get a good crop.
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# Get the pixels as byte array
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def getNonZeroPixels(image: QImage):
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pixel_array = image.bits().asarray(image.sizeInBytes())
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width, height = image.width(), image.height()
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# Convert to numpy array, assume it's 32 bit (it should always be)
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pixels = numpy.frombuffer(pixel_array, dtype=numpy.uint8).reshape([height, width, 4])
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# Find indices of non zero pixels
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nonzero_pixels = numpy.nonzero(pixels)
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return numpy.nonzero(pixels)
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@staticmethod
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def getImageBoundaries(image: QImage):
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nonzero_pixels = Snapshot.getNonZeroPixels(image)
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min_y, min_x, min_a_ = numpy.amin(nonzero_pixels, axis=1) # type: ignore
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max_y, max_x, max_a_ = numpy.amax(nonzero_pixels, axis=1) # type: ignore
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return min_x, max_x, min_y, max_y
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@staticmethod
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def isometricSnapshot(width: int = 300, height: int = 300, *, node: Optional[SceneNode] = None) -> Optional[QImage]:
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def isometricSnapshot(width: int = DEFAULT_WIDTH_HEIGHT, height: int = DEFAULT_WIDTH_HEIGHT, *, node: Optional[SceneNode] = None) -> Optional[QImage]:
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"""
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Create an isometric snapshot of the scene.
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@ -92,8 +100,8 @@ class Snapshot:
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camera_width / 2,
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-camera_height / 2,
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camera_height / 2,
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-10000,
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10000
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-Snapshot.MAX_RENDER_DISTANCE,
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Snapshot.MAX_RENDER_DISTANCE
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)
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camera.setPerspective(False)
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camera.setProjectionMatrix(ortho_matrix)
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@ -112,22 +120,25 @@ class Snapshot:
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return render_pass.getOutput()
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@staticmethod
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def isNodeRenderable(node):
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return not getattr(node, "_outside_buildarea", False) and node.callDecoration(
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"isSliceable") and node.getMeshData() and node.isVisible() and not node.callDecoration(
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"isNonThumbnailVisibleMesh")
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@staticmethod
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def nodeBounds(root_node: SceneNode) -> Optional[AxisAlignedBox]:
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axis_aligned_box = None
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for node in DepthFirstIterator(root_node):
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if not getattr(node, "_outside_buildarea", False):
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if node.callDecoration(
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"isSliceable") and node.getMeshData() and node.isVisible() and not node.callDecoration(
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"isNonThumbnailVisibleMesh"):
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if axis_aligned_box is None:
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axis_aligned_box = node.getBoundingBox()
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else:
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axis_aligned_box = axis_aligned_box + node.getBoundingBox()
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if Snapshot.isNodeRenderable(node):
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if axis_aligned_box is None:
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axis_aligned_box = node.getBoundingBox()
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else:
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axis_aligned_box = axis_aligned_box + node.getBoundingBox()
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return axis_aligned_box
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@staticmethod
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def snapshot(width = 300, height = 300):
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def snapshot(width = DEFAULT_WIDTH_HEIGHT, height = DEFAULT_WIDTH_HEIGHT, number_of_attempts = ATTEMPTS_FOR_SNAPSHOT):
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"""Return a QImage of the scene
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Uses PreviewPass that leaves out some elements Aspect ratio assumes a square
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@ -163,13 +174,13 @@ class Snapshot:
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looking_from_offset = Vector(-1, 1, 2)
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if size > 0:
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# determine the watch distance depending on the size
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looking_from_offset = looking_from_offset * size * 1.75
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looking_from_offset = looking_from_offset * size * Snapshot.BOUND_BOX_FACTOR
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camera.setPosition(look_at + looking_from_offset)
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camera.lookAt(look_at)
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satisfied = False
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size = None
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fovy = 30
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fovy = Snapshot.CAMERA_FOVY
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while not satisfied:
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if size is not None:
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@ -184,9 +195,14 @@ class Snapshot:
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pixel_output = preview_pass.getOutput()
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try:
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min_x, max_x, min_y, max_y = Snapshot.getImageBoundaries(pixel_output)
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except (ValueError, AttributeError):
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Logger.logException("w", "Failed to crop the snapshot!")
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return None
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except (ValueError, AttributeError) as e:
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if number_of_attempts == 0:
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Logger.warning( f"Failed to crop the snapshot even after {Snapshot.ATTEMPTS_FOR_SNAPSHOT} attempts!")
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return None
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else:
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number_of_attempts = number_of_attempts - 1
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Logger.info("Trying to get the snapshot again.")
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return Snapshot.snapshot(width, height, number_of_attempts)
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size = max((max_x - min_x) / render_width, (max_y - min_y) / render_height)
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if size > 0.5 or satisfied:
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@ -2,6 +2,7 @@
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# Cura is released under the terms of the LGPLv3 or higher.
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import json
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import re
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import threading
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from typing import Optional, cast, List, Dict, Pattern, Set
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@ -65,6 +66,7 @@ class ThreeMFWriter(MeshWriter):
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self._unit_matrix_string = ThreeMFWriter._convertMatrixToString(Matrix())
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self._archive: Optional[zipfile.ZipFile] = None
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self._store_archive = False
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self._lock = threading.Lock()
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@staticmethod
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def _convertMatrixToString(matrix):
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@ -423,6 +425,7 @@ class ThreeMFWriter(MeshWriter):
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@call_on_qt_thread # must be called from the main thread because of OpenGL
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def _createSnapshot(self):
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Logger.log("d", "Creating thumbnail image...")
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self._lock.acquire()
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if not CuraApplication.getInstance().isVisible:
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Logger.log("w", "Can't create snapshot when renderer not initialized.")
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return None
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@ -431,6 +434,7 @@ class ThreeMFWriter(MeshWriter):
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except:
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Logger.logException("w", "Failed to create snapshot image")
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return None
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finally: self._lock.release()
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return snapshot
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