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synced 2025-08-12 22:29:01 +08:00
Minor codestyle changes
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@ -47,7 +47,8 @@ class ThreeMFReader(MeshReader):
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mesh_builder = MeshBuilder()
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node = SceneNode()
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vertex_list = []
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#for vertex in entry.mesh.vertices.vertex:
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# for vertex in entry.mesh.vertices.vertex:
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for vertex in entry.findall(".//3mf:vertex", self._namespaces):
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vertex_list.append([vertex.get("x"), vertex.get("y"), vertex.get("z")])
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Job.yieldThread()
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@ -114,13 +115,13 @@ class ThreeMFReader(MeshReader):
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group_decorator = GroupDecorator()
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result.addDecorator(group_decorator)
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elif len(objects) == 1:
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result = result.getChildren()[0] # Only one object found, return that.
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result = result.getChildren()[0] # Only one object found, return that.
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except Exception as e:
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Logger.log("e", "exception occured in 3mf reader: %s", e)
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try: # Selftest - There might be more functions that should fail
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boundingBox = result.getBoundingBox()
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boundingBox.isValid()
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try: # Selftest - There might be more functions that should fail
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bounding_box = result.getBoundingBox()
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bounding_box.isValid()
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except:
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return None
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