From d93b137c954530fc14c6648ca7bb754b26afce21 Mon Sep 17 00:00:00 2001 From: Jaime van Kessel Date: Fri, 10 Mar 2017 15:48:29 +0100 Subject: [PATCH] No longer add nodes that don't have children or MeshData CURA-3493 --- plugins/3MFReader/ThreeMFReader.py | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/plugins/3MFReader/ThreeMFReader.py b/plugins/3MFReader/ThreeMFReader.py index 38e7130070..2aa6fb27d3 100644 --- a/plugins/3MFReader/ThreeMFReader.py +++ b/plugins/3MFReader/ThreeMFReader.py @@ -92,7 +92,12 @@ class ThreeMFReader(MeshReader): um_node.setMeshData(mesh_data) for child in savitar_node.getChildren(): - um_node.addChild(self._convertSavitarNodeToUMNode(child)) + child_node = self._convertSavitarNodeToUMNode(child) + if child_node: + um_node.addChild(child_node) + + if um_node.getMeshData() is None and len(um_node.getChildren()) == 0: + return None settings = savitar_node.getSettings() @@ -152,6 +157,8 @@ class ThreeMFReader(MeshReader): self._unit = scene_3mf.getUnit() for node in scene_3mf.getSceneNodes(): um_node = self._convertSavitarNodeToUMNode(node) + if um_node is None: + continue # compensate for original center position, if object(s) is/are not around its zero position transform_matrix = Matrix()