diff --git a/cura/Scene/ConvexHullDecorator.py b/cura/Scene/ConvexHullDecorator.py index b5f5fb4540..c1e6a352b9 100644 --- a/cura/Scene/ConvexHullDecorator.py +++ b/cura/Scene/ConvexHullDecorator.py @@ -224,7 +224,7 @@ class ConvexHullDecorator(SceneNodeDecorator): if self._node is None: return None if self._node.callDecoration("isGroup"): - points = numpy.zeros((0, 2), dtype=numpy.int32) + points = numpy.zeros((0, 2), dtype = numpy.int32) for child in self._node.getChildren(): child_hull = child.callDecoration("_compute2DConvexHull") if child_hull: @@ -268,7 +268,7 @@ class ConvexHullDecorator(SceneNodeDecorator): # Do not throw away vertices: the convex hull may be too small and objects can collide. # vertex_data = vertex_data[vertex_data[:,1] >= -0.01] - if len(vertex_data) >= 4: # type: ignore # mypy and numpy don't play along well just yet. + if vertex_data is not None and len(vertex_data) >= 4: # type: ignore # mypy and numpy don't play along well just yet. # Round the vertex data to 1/10th of a mm, then remove all duplicate vertices # This is done to greatly speed up further convex hull calculations as the convex hull # becomes much less complex when dealing with highly detailed models.