From eef6a98da7594902d3b9a6b9468827cc3951e063 Mon Sep 17 00:00:00 2001 From: fieldOfView Date: Tue, 13 Dec 2016 10:32:28 +0100 Subject: [PATCH] Fix elliptic buildplate mesh when machine_height != machine_width Silly y/z mixup. --- cura/BuildVolume.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cura/BuildVolume.py b/cura/BuildVolume.py index 72cad13468..b6c5b7cf02 100644 --- a/cura/BuildVolume.py +++ b/cura/BuildVolume.py @@ -225,7 +225,7 @@ class BuildVolume(SceneNode): scale_matrix = Matrix() if self._width != 0: # Scale circular meshes by aspect ratio if width != height - aspect = self._height / self._width + aspect = self._depth / self._width scale_matrix.compose(scale = Vector(1, 1, aspect)) mb = MeshBuilder() mb.addArc(max_w, Vector.Unit_Y, center = (0, min_h - z_fight_distance, 0), color = self.VolumeOutlineColor)