From efd3fc3487b6b1679830be6926fbfeb935f269db Mon Sep 17 00:00:00 2001 From: Jaime van Kessel Date: Mon, 26 Sep 2016 13:13:31 +0200 Subject: [PATCH] Added check to see if a SceneNode has vertices before adding it CURA-2460 --- plugins/3MFReader/ThreeMFReader.py | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/plugins/3MFReader/ThreeMFReader.py b/plugins/3MFReader/ThreeMFReader.py index ac3c5f474d..d24845d8a1 100644 --- a/plugins/3MFReader/ThreeMFReader.py +++ b/plugins/3MFReader/ThreeMFReader.py @@ -74,7 +74,12 @@ class ThreeMFReader(MeshReader): # TODO: We currently do not check for normals and simply recalculate them. mesh_builder.calculateNormals() mesh_builder.setFileName(file_name) - node.setMeshData(mesh_builder.build().getTransformed(rotation)) + mesh_data = mesh_builder.build().getTransformed(rotation) + + if not len(mesh_data.getVertices()): + continue # This object doesn't have data, so skip it. + + node.setMeshData(mesh_data) node.setSelectable(True) transformations = root.findall("./3mf:build/3mf:item[@objectid='{0}']".format(entry.get("id")), self._namespaces) @@ -107,7 +112,7 @@ class ThreeMFReader(MeshReader): node.setTransformation(temp_mat) try: - node.getBoundingBox() # Selftest - There might be more functions that should fail + node.getBoundingBox() # Selftest - There might be more functions that should fail except: continue