Add resolve value for Raft Base Wall Count

It's also a global setting and there is no particular reason for this to not be settable by a material profile or anything.

Done as a 5 minute fix.
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Ghostkeeper 2022-06-30 13:25:13 +02:00
parent b14774292f
commit f4b3256e3d
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@ -8062,6 +8062,7 @@
"type": "int",
"default_value": 1,
"enabled": "resolveOrValue('adhesion_type') == 'raft'",
"resolve": "max(extruderValues('raft_base_wall_count'))",
"settable_per_mesh": false,
"settable_per_extruder": false
}