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Merge branch '4.8'
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commit
f63df7f8c4
@ -1,4 +1,4 @@
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# Copyright (c) 2017 Ultimaker B.V.
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# Copyright (c) 2020 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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from UM.Math.Color import Color
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@ -114,7 +114,7 @@ class SimulationPass(RenderPass):
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nozzle_node = node
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nozzle_node.setVisible(False) # Don't set to true, we render it separately!
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elif getattr(node, "_outside_buildarea", False) and isinstance(node, SceneNode) and node.getMeshData() and node.isVisible():
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elif getattr(node, "_outside_buildarea", False) and isinstance(node, SceneNode) and node.getMeshData() and node.isVisible() and not node.callDecoration("isNonPrintingMesh"):
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disabled_batch.addItem(node.getWorldTransformation(copy=False), node.getMeshData())
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elif isinstance(node, SceneNode) and (node.getMeshData() or node.callDecoration("isBlockSlicing")) and node.isVisible():
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