* 15.06:
Store the disallowed areas as polygons and use those to test for intersection
Account for skirt size and disallowed areas to set the scale to max size
Fix the JSON file after moving the initial layer height setting
Move initial layer thickness from layer height children into category
Disable the low/high quality slicing and slider settings if we are not in simple mode
Remove sidebar right margin
Exclude ConsoleLogger and MLP* and OBJWriter plugins from the windows installer
Switch to using a proper windows application
Properly run the vcredist installer in quiet mode
Use the application as source for the shortcut icon
Bump version to 15.05.96
Properly add and set the window icon
Update UMO start/end gcode to reflect what is used in Cura 15.04
Do not hide enable retraction check box even if all children are visible
Update setting ranges to reflect those that are used in the current Cura
lowers the printbed so the mesh and grid no longer z-fight
If we skip an object because it does not have a bounding box, retrigger the change timer
Restyling of the save to toolpath button
This causes the platform physics to run again a few ms later so that we actually do not
stop trying to push objects apart until everything is correctly updated
Fixes Asana issue 33694499624771
* 15.06:
Update changelog
Correct the bottom offset we add when setting the volume for scale to max
Display progress information during processing of layer data
If findObject returns none but object_id != 0 use the selected object
Offset the displayed rotation angle so it does not overlap the mouse cursor
Abort attempts to connect if an error is thrown when connecting to the serial port
Fix recent files on Windows
Defer opening the webbrowser until the next run of the event loop
Disable slicing and platform physics when an operation is being performed
Rework LayerData mesh generation for improved performance
Performance: Only calculate the platform center once, not for every poly
Add application icons for all three platforms
Rather than using a lot of calls to MeshData::addVertices which is very
slow, pre-allocate numpy arrays, fill them with data from the polygons
and then assign them to the mesh data's arrays. This greatly increases
performance of the layer data calculation.
Contributes to #52
* 15.06:
Bump version to 15.05.95
Update changelog
Hide the bed temperature for UMO
Do not hide the entire material category for UM2 but just the unused settings
Add a precision value to the time/quality slider settings and use that to round values
Display the rotation angle when we are performing a rotation
bugfix: avoid overlapping walls OFF by default
Add a background to the tooltip label so long strings also have background
Make sure the tool panel background is at least as wide as the active item